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path: root/src/game-server/spawnarea.h
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2011-01-09Removed the superfluous point struct.Yohann Ferreira1-1/+1
It was too close from the Position class and it leads to making the server handle one or another type through the code. Still bugged me many times while making changes. Reviewed-by: Jaxad.
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+60
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.