Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-07-25 | Added being speed to protocol. | Guillaume Melquiond | 1 | -1/+1 |
2007-07-08 | Added monster drops. | Guillaume Melquiond | 1 | -3/+3 |
2007-07-07 | Fixed teleportation hack caused by caching of pathfinder results. | Guillaume Melquiond | 1 | -0/+1 |
2007-07-07 | Singleton managers do not need stateful classes. Changed them to namespace in... | Guillaume Melquiond | 1 | -1/+1 |
2007-07-07 | Simplified code by using map pointers only, instead of using both map IDs and... | Guillaume Melquiond | 1 | -8/+9 |
2007-06-30 | Implemented basic monster AI and fixed a stability problem caused by the spaw... | Philipp Sehmisch | 1 | -13/+32 |
2007-06-28 | Delegated creature insertion to the State class so that it does not disturb o... | Guillaume Melquiond | 1 | -1/+2 |
2007-03-31 | Took into account spawn rate. | Bjørn Lindeijer | 1 | -15/+26 |
2007-03-31 | Added a DeathListener interface, which the SpawnArea now uses to get notified | Bjørn Lindeijer | 1 | -1/+7 |
2007-03-31 | Made a start with having monsters spawn using a SpawnArea. | Bjørn Lindeijer | 1 | -0/+68 |