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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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/
src
/
game-server
/
monstermanager.cpp
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Author
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2010-04-25
Added a Byte Order Mask (BOM) filter to the ResourceManager.
Bertram
1
-1
/
+2
2010-02-07
Update Copyright date for Manaserv.
Bertram
1
-1
/
+1
2009-12-06
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
1
-7
/
+6
2009-10-26
Added optional optimal level mechanic which reduces exp gain of certain sourc...
Philipp Sehmisch
1
-0
/
+1
2009-10-15
Speed code unification part 1: Made the server accept speed values in tiles p...
Bertram
1
-7
/
+5
2009-10-09
Synced the protocol file with client in protocol.h, letting other defines in ...
Bertram
1
-1
/
+0
2009-09-23
added script functions for monster attacks
Philipp Sehmisch
1
-0
/
+1
2009-09-17
Added the possibility to define a monster script for a whole monster class in...
Philipp Sehmisch
1
-0
/
+6
2009-08-20
Removed remnants of attack zones. Monsters AI now works properly again.
Philipp Sehmisch
1
-7
/
+1
2009-04-26
Standardize on the position of the const keyword
Bjørn Lindeijer
1
-1
/
+1
2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2008-09-27
Implemented getting the attack zone of weapons from the item database and imp...
Philipp Sehmisch
1
-2
/
+7
2008-08-13
Don't ignore monster with ID 0, since our maggot uses that.
Bjørn Lindeijer
1
-2
/
+2
2008-02-21
Moved the functions which translate strings into enumerations from the XML li...
Philipp Sehmisch
1
-1
/
+23
2008-02-20
Implemented different monster attacks read from monsters.xml
Philipp Sehmisch
1
-0
/
+43
2008-02-13
Implemented monster mutation.
Philipp Sehmisch
1
-1
/
+11
2008-02-12
Movement speed in monsters.xml is now interpreted as pixels per second instea...
Philipp Sehmisch
1
-3
/
+3
2008-02-11
Implemented getting size and speed from monster.xml
Philipp Sehmisch
1
-2
/
+18
2008-02-07
arts of monster behavior are now read from monsters.xml.
Philipp Sehmisch
1
-3
/
+19
2008-02-06
Exp reward for killing monsters is now read from monster database.
Philipp Sehmisch
1
-0
/
+11
2008-02-06
obeying "80 characters per row" coding style rule.
Philipp Sehmisch
1
-10
/
+21
2008-02-06
Monster base attributes are now read from monsters.xml.
Philipp Sehmisch
1
-0
/
+28
2007-09-27
Ported monster database.
Eugenio Favalli
1
-1
/
+1
2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
1
-3
/
+2
2007-08-31
Implemented "reload" remote command.
Guillaume Melquiond
1
-9
/
+29
2007-07-08
Added monster drops.
Guillaume Melquiond
1
-0
/
+128