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path: root/src/game-server/map.hpp
AgeCommit message (Expand)AuthorFilesLines
2009-10-09Mostly synced the client and server code for path finding.Bertram1-7/+21
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ...Roderic Morris1-0/+7
2009-05-05tmwserv - Warp fixBlue1-1/+1
2009-03-19Implemented the possibility to have maps with or without PvP combat.Philipp Sehmisch1-1/+15
2008-11-22Refuse to spawn dead monstersBjørn Lindeijer1-5/+2
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-08-13Corrected the distance needed to speak to NPC and trade with others Yohann Ferreira1-0/+2
2008-07-03avoid map reading crash, arbitrary tile sizes, enable new mapsRoderic Morris1-6/+1
2008-03-13defined block bitmasks in hex instead of decimal like it is done for the walk...Philipp Sehmisch1-3/+3
2008-03-13Implemented dynamic and selective pathblocking. Monsters are blocked by playe...Philipp Sehmisch1-11/+35
2007-07-28Revert to the old pathfinding system without collision with beings, as the ne...Guillaume Melquiond1-26/+5
2007-07-25Removed a host of unnecessary methods from ChatChannelManager.Bjørn Lindeijer1-2/+2
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-5/+17
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-0/+174