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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-11-22 00:54:58 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-11-22 00:57:19 +0100 |
commit | bfff42c853f39a7e25c82c9059b7a0af64fd7987 (patch) | |
tree | e6b4b500f0b950211922db069a26d0e21ccd5416 /src/game-server/map.hpp | |
parent | ef785e89cfbc234a9a6a620ab2fac58045259737 (diff) | |
download | manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.tar.gz manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.tar.bz2 manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.tar.xz manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.zip |
Refuse to spawn dead monsters
The server now warns instead of spawning dead monsters. Since I threw
the spawning code around a bit, I hope I didn't break it.
Diffstat (limited to 'src/game-server/map.hpp')
-rw-r--r-- | src/game-server/map.hpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/game-server/map.hpp b/src/game-server/map.hpp index c5fbb0d8..3a9badf9 100644 --- a/src/game-server/map.hpp +++ b/src/game-server/map.hpp @@ -108,14 +108,12 @@ class Map /** * Sets the size of the map. This will destroy any existing map data. */ - void - setSize(int mWidth, int height); + void setSize(int mWidth, int height); /** * Get tile reference. */ - MetaTile* - getMetaTile(int x, int y); + MetaTile *getMetaTile(int x, int y); /** * Marks a tile as occupied @@ -178,7 +176,6 @@ class Map // Pathfinding members int onClosedList, onOpenList; - }; #endif |