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path: root/src/game-server/commandhandler.cpp
AgeCommit message (Expand)AuthorFilesLines
2013-09-21Added @commands for setting attribute and correction pointsErik Schilling1-0/+74
2013-09-13Fixed small typoErik Schilling1-1/+1
2013-09-10Fixed typoThorbjørn Lindeijer1-1/+1
2013-09-08Allow to use the name of attributes in @attributeErik Schilling1-11/+17
2013-09-08Renamed character.cpp to charactercomponent.cppErik Schilling1-1/+1
2013-08-26Secured the use of the AttributeInfo where nessecaryErik Schilling1-0/+6
2013-08-26Allowed to push attributeinfos for the attribute recalculationErik Schilling1-10/+15
2013-08-26Removed ability categoriesErik Schilling1-2/+1
2013-08-26Made cooldowns of abilities scriptableErik Schilling1-22/+4
2013-08-26Removed skillsErik Schilling1-49/+0
2013-08-26[Abilities] Added support for a global cooldownErik Schilling1-1/+1
2013-08-26[Abilities] Moved the ability code into a own componentErik Schilling1-9/+6
2013-08-26[Abilities] Renamed set to categoryErik Schilling1-1/+1
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling1-64/+64
2013-05-02Fixed a bunch of cppcheck warningsErik Schilling1-14/+9
2013-04-27Use nullptr instead of NULL everywhereErik Schilling1-3/+3
2013-04-12Moved Actor into an ComponentErik Schilling1-16/+19
2013-04-11Converted Being into a ComponentErik Schilling1-143/+172
2013-04-11Converted the Character class into a componentErik Schilling1-133/+185
2013-04-10Fixed @kill killing yourselfErik Schilling1-1/+1
2013-04-03Moved the Monster class to a ComponentErik Schilling1-1/+2
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling1-4/+4
2013-04-02Moved fighting code into a componentErik Schilling1-1/+1
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer1-3/+3
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer1-12/+12
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer1-2/+2
2012-04-04Enhanced special supportErik Schilling1-6/+194
2012-03-16Fixed remaining compiler warningsThorbjørn Lindeijer1-3/+3
2012-03-14Added get_character_by_name lua bindErik Schilling1-34/+16
2012-03-05Added @effect commandErik Schilling1-0/+48
2012-03-02Merged all the different Lua states into oneThorbjørn Lindeijer1-2/+2
2012-01-21Made @announce fully functionalErik Schilling1-7/+8
2011-12-04Added @skills command which lists all skillsErik Schilling1-0/+41
2011-11-02Added @permissions commandErik Schilling1-18/+47
2011-10-23Made @money functional again.Erik Schilling1-6/+5
2011-09-15Added chatcommand to get position of a character.Erik Schilling1-0/+33
2011-09-13Avoid crashing the game server when the last argument is quoted.Yohann Ferreira1-1/+9
2011-04-27Added a simple crafting systemPhilipp Sehmisch1-0/+78
2011-03-18Improved @ban commandPhilipp Sehmisch1-13/+37
2011-03-17Micro-optimizations related to std::stringThorbjørn Lindeijer1-23/+23
2011-03-16Allowed item names instead of IDs in @commandsPhilipp Sehmisch1-41/+44
2011-03-16Allowed monster names in @spawn commandPhilipp Sehmisch1-17/+23
2011-03-09Renamed GameState::insertSafe() to inserOrDelete.Yohann Ferreira1-2/+2
2011-02-22Implementing @killmonstersStefan Dombrowski1-0/+26
2010-12-27Implemented @log and @logsay commands.Philipp Sehmisch1-0/+42
2010-12-27Added @kick and @kill commands.Philipp Sehmisch1-0/+71
2010-12-27Transaction logging of various command, new transaction codes and style fix.Philipp Sehmisch1-4/+28
2010-12-17Implemented @die chat commandPhilipp Sehmisch1-2/+11
2010-12-08Fix many compiler warnings.Freeyorp1-4/+6
2010-12-06Improve warp commandsJared Adams1-15/+120