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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-01-21 05:10:39 +0800
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-01-21 05:56:26 +0800
commit80397d3f1c93d79a4151647e4a412bb003a0f9bc (patch)
treea25ae4fed6c45bac348e905a51f83e0d64ffddf4 /src/game-server/commandhandler.cpp
parent07da1b321cde4787aa51741079fa2e41fbf08a8b (diff)
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Made @announce fully functional
- Added announcements having senders now. - Removed /announcement support. Reviewed-by: Bjorn.
Diffstat (limited to 'src/game-server/commandhandler.cpp')
-rw-r--r--src/game-server/commandhandler.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/game-server/commandhandler.cpp b/src/game-server/commandhandler.cpp
index 687457b4..6904e0fc 100644
--- a/src/game-server/commandhandler.cpp
+++ b/src/game-server/commandhandler.cpp
@@ -1107,19 +1107,20 @@ static void handleReport(Character *player, std::string &args)
// TODO: Send the report to a developer or something
}
-static void handleAnnounce(Character *player, std::string &msg)
+static void handleAnnounce(Character *player, std::string &args)
{
- if (msg.empty())
+ if (args.empty())
{
say("Invalid number of arguments given.", player);
say("Usage: @announce <message>", player);
return;
}
- GameState::sayToAll(msg);
-
- // log transaction
- accountHandler->sendTransaction(player->getDatabaseID(), TRANS_CMD_ANNOUNCE, msg);
+ MessageOut msg(GAMSG_ANNOUNCE);
+ msg.writeString(args);
+ msg.writeInt16(player->getDatabaseID());
+ msg.writeString(player->getName());
+ accountHandler->send(msg);
}
static void handleWhere(Character *player, std::string &)
@@ -1463,7 +1464,7 @@ static void handleSkills(Character *player, std::string &args)
say("List of skills of player '" + other->getName() + "':", player);
std::map<int, int>::const_iterator it = other->getSkillBegin();
- std::map<int, int>::const_iterator it_end = other->getSkillEnd();
+ std::map<int, int>::const_iterator it_end = other->getSkillEnd();
if (it == it_end)
{