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path: root/src/game-server/character.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-05-18Added target combatDavid Athay1-3/+6
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-2/+2
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-1/+1
2009-04-21Trade System Patch (server side)blue1121-1/+1
2009-03-05Implemented basic special recharge on the server.Philipp Sehmisch1-9/+69
2009-01-09Made respawn location a config optionPhilipp Sehmisch1-3/+4
2008-11-30Add sync Buffer according to mantis #550Andreas Habel1-0/+5
2008-11-26Allows the damage struct to carry more then one used skillChuck Miller1-1/+1
2008-11-20Added rectangular attack zones which are faster and simpler than cone-shaped ...Philipp Sehmisch1-1/+1
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-11Fixed crash when a script can't be found. No idea why this could happen though.Bjørn Lindeijer1-4/+6
2008-11-01Magic implementation roadmap phase 1 and 2 (calling a script function on PGMS...Philipp Sehmisch1-0/+15
2008-11-01Added script bindings for manipulating the characters experience.Philipp Sehmisch1-0/+1
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-5/+7
2008-08-10Corrected the way weapon skills is taken into account in damage calculation.Philipp Sehmisch1-3/+3
2008-07-28fix crash from last commit, guild fixes, damage calculation fixRoderic Morris1-1/+1
2008-07-27account for weapon skills in damage calculation.Roderic Morris1-3/+4
2008-07-03Removed guild stuff from game server and added some party stuff to it.David Athay1-1/+2
2008-05-22Fixed compilation with GCC 4.3 (patch by rodge).Bjørn Lindeijer1-0/+1
2008-05-19Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch1-3/+3
2008-04-20Fixed some compiler errors/warnings.Bjørn Lindeijer1-0/+5
2008-03-13Implemented dynamic and selective pathblocking. Monsters are blocked by playe...Philipp Sehmisch1-0/+10
2008-03-04Added natural HP regeneration, capped HP at maximum and set HP to 1 after res...Philipp Sehmisch1-4/+9
2008-02-27Implemented player respawn.Philipp Sehmisch1-0/+22
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-17/+169
2008-01-10Fixed account server compiling.Philipp Sehmisch1-0/+4
2008-01-07Player characters and monsters now attack with different ranges and angles (p...Philipp Sehmisch1-1/+5
2008-01-07Implemented some of the game mechanics we decided to use. The clients now onl...Philipp Sehmisch1-15/+43
2007-08-29Replaced event system. Fixed race condition between quest variable recovery a...Guillaume Melquiond1-0/+12
2007-08-19Added support for protective equipment.Guillaume Melquiond1-2/+3
2007-08-18First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond1-64/+81
2007-08-14Involved money in trade handler.Guillaume Melquiond1-6/+22
2007-08-14Handled money as part of the inventory.Guillaume Melquiond1-1/+1
2007-08-13Implemented buy/sell handler.Guillaume Melquiond1-3/+50
2007-07-29Added support for trading.Guillaume Melquiond1-4/+3
2007-07-07Singleton managers do not need stateful classes. Changed them to namespace in...Guillaume Melquiond1-1/+1
2007-07-07Simplified code by using map pointers only, instead of using both map IDs and...Guillaume Melquiond1-0/+12
2007-07-01Made character data persistent across logout/login.Guillaume Melquiond1-2/+4
2007-07-01Reverted inventory handling code to the last known working state. Simplified ...Guillaume Melquiond1-42/+3
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-0/+2
2007-06-16Fixed initial attribute status.Guillaume Melquiond1-0/+1
2007-03-23Mostly fixed some compilation issues.Bjørn Lindeijer1-1/+1
2007-03-22Implemented communication of attribute changes from server to client.Philipp Sehmisch1-0/+22
2007-03-15Set the default map position of new characters to a value that makes more sen...Philipp Sehmisch1-13/+29
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-0/+108