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path: root/src/game-server/being.hpp
AgeCommit message (Expand)AuthorFilesLines
2009-05-18Added target combatDavid Athay1-1/+14
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-6/+6
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-7/+58
2008-11-26Allows the damage struct to carry more then one used skillChuck Miller1-1/+2
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-29Some code formatting cleanup and unduplicated conversion from direction toBjørn Lindeijer1-7/+10
2008-10-24Changed direction values to match the client's (patch by Chuck Miller)Jared Adams1-2/+3
2008-10-21Add limits.h where needed.Dennis Friis1-0/+1
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-1/+2
2008-05-22(no commit message)Philipp Sehmisch1-1/+1
2008-05-19Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch1-0/+11
2008-03-09Sending the attack type with attack messages so that the client can visualize...Philipp Sehmisch1-0/+6
2008-03-04Added natural HP regeneration, capped HP at maximum and set HP to 1 after res...Philipp Sehmisch1-0/+2
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-1/+2
2008-01-07Player characters and monsters now attack with different ranges and angles (p...Philipp Sehmisch1-1/+1
2007-08-29Replaced event system. Fixed race condition between quest variable recovery a...Guillaume Melquiond1-22/+2
2007-08-19Implemented use of items, e.g. food.Guillaume Melquiond1-6/+5
2007-08-19Added support for protective equipment.Guillaume Melquiond1-0/+5
2007-08-18First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond1-77/+67
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-5/+3
2007-03-31Added a DeathListener interface, which the SpawnArea now uses to get notifiedBjørn Lindeijer1-0/+18
2007-03-30Separated the Thing and MovingObject classes from the Object module.Bjørn Lindeijer1-1/+1
2007-03-15Set the default map position of new characters to a value that makes more sen...Philipp Sehmisch1-68/+31
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-75/+65
2007-03-11Implemented stat handling infrastructure and basic damage calculation.Philipp Sehmisch1-27/+92
2007-03-02Implemented being death, removal of dead mobs and sitting.Philipp Sehmisch1-28/+43
2007-01-03Starting to work on adding items to the map. Nothing concrete for now, just a...Guillaume Melquiond1-11/+0
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-0/+214