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path: root/src/defines.h
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2008-03-04Added natural HP regeneration, capped HP at maximum and set HP to 1 after res...Philipp Sehmisch1-0/+1
2008-02-28Work in Progress commit of guilds.David Athay1-44/+28
2008-02-27Implemented player respawn.Philipp Sehmisch1-0/+1
2008-02-20Implemented different monster attacks read from monsters.xmlPhilipp Sehmisch1-3/+6
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-14/+38
2008-01-07Implemented some of the game mechanics we decided to use. The clients now onl...Philipp Sehmisch1-2/+4
2007-12-18Updated attribute system to the latest design decisions (removed charisma, ke...Philipp Sehmisch1-2/+1
2007-09-23Robustified code with respect to insertion failures.Guillaume Melquiond1-6/+3
2007-09-16Cleaned game-server handler a bit before adding statistics.Guillaume Melquiond1-0/+1
2007-08-31Implemented "ban" remote command.Guillaume Melquiond1-1/+2
2007-08-31Plugged several account leaks on error. Prevented banned players from logging...Guillaume Melquiond1-1/+2
2007-08-28Implemented quest variables.Guillaume Melquiond1-0/+3
2007-08-27Added support for user commands. Implemented "warp" and "item".Guillaume Melquiond1-14/+5
2007-08-19Added support for protective equipment.Guillaume Melquiond1-1/+1
2007-08-18First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond1-60/+72
2007-08-17Used TokenCollector to manage cookies in ChatHandler.Guillaume Melquiond1-2/+4
2007-08-14Involved money in trade handler.Guillaume Melquiond1-1/+3
2007-08-13Implemented buy/sell handler.Guillaume Melquiond1-1/+4
2007-08-08Changed some argument types. Added untested protocol for moving objects betwe...Guillaume Melquiond1-0/+1
2007-07-31Added protocol for removing equipment. Compressed inventory message a bit.Guillaume Melquiond1-0/+1
2007-07-29Added support for trading.Guillaume Melquiond1-0/+10
2007-07-25Added being speed to protocol.Guillaume Melquiond1-1/+1
2007-07-23Commented out code unavailable from client side. Added support for NPCs.Guillaume Melquiond1-1/+12
2007-07-14Reduced size of equipment packets. Fixed packet sending on object distance ch...Guillaume Melquiond1-1/+1
2007-07-12Added support for visible equipment.Guillaume Melquiond1-1/+2
2007-07-01Made character data persistent across logout/login.Guillaume Melquiond1-2/+2
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-1/+1
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay1-1/+33
2007-03-31Moved writing of incoming messages into MessageIn and tweaked the printing ofBjørn Lindeijer1-7/+7
2007-03-22Implemented communication of attribute changes from server to client.Philipp Sehmisch1-1/+2
2007-03-20Removed check for difference between lowest and highest attribute at char cre...Philipp Sehmisch1-7/+0
2007-03-18Added a TokenCollector class for matching magic_tokens.Rogier Polak1-0/+3
2007-03-15Set the default map position of new characters to a value that makes more sen...Philipp Sehmisch1-41/+60
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-7/+84
2007-03-05Added an abstrart base class for characterdata, in order to use the same seri...Rogier Polak1-7/+7
2007-03-02Implemented being death, removal of dead mobs and sitting.Philipp Sehmisch1-2/+3
2007-02-27Implementation of chat channels by Trapdoor.Philipp Sehmisch1-3/+6
2007-02-04Added support for switching character by reconnecting to the account server andBjørn Lindeijer1-1/+10
2007-01-05Added full update of Inventory on Player connection.Guillaume Melquiond1-0/+1
2007-01-05Implemented item dropping.Guillaume Melquiond1-3/+3
2007-01-04Server-side implementation of item pick-up.Guillaume Melquiond1-2/+2
2007-01-04Started serializing character possessions. Reduced their memory footprint.Guillaume Melquiond1-4/+2
2007-01-03Added message for new items.Guillaume Melquiond1-0/+1
2007-01-03Added a Xmas cake: the server now supports items on floor.Guillaume Melquiond1-3/+4
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-14/+7
2007-01-02Removed obsolete files. Added a generic trigger system.Guillaume Melquiond1-9/+0
2006-12-30Almost a complete implementation for warping players between servers.Guillaume Melquiond1-2/+6
2006-12-30Controlled map activation from the account server, so that clients are not ke...Guillaume Melquiond1-0/+1
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-2/+7
2006-12-29Implemented basic attack hit detection and damage notification.Philipp Sehmisch1-1/+2