Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-03-30 | repaired some svn errors | Philipp Sehmisch | 1 | -0/+0 |
2007-03-30 | Renamed "Controlled" to "Monster" and moved it into the game-server directory. | Philipp Sehmisch | 1 | -66/+0 |
2007-03-15 | Set the default map position of new characters to a value that makes more sen... | Philipp Sehmisch | 1 | -0/+12 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -7/+0 |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 1 | -4/+8 |
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 1 | -1/+9 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -1/+1 |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -14/+2 |
2006-08-27 | Added a Controller class meant to implement behaviour loosely coupled to the | Bjørn Lindeijer | 1 | -0/+61 |