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2012-08-01adjust experience curve.Stefan Beller1-4/+4
2012-08-01Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-01Fixed removing of unarmed attack when equipping other weaponsErik Schilling1-2/+1
2012-08-01Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-01Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-07-31Fixed reading skill from XML attack nodesThorbjørn Lindeijer1-0/+1
2012-07-31Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Merge remote-tracking branch 'mainline/master' into lpc2012Stefan Beller1-2/+1
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-07-31fixup modifiable attribute.Stefan Beller1-3/+2
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+3
2012-07-31[UGLY HACK] allows to prevent sending client information about inventory insertErik Schilling1-1/+7
2012-07-31Removed old warnings from chr_inv_change. They are handeled different nowErik Schilling1-2/+1
2012-07-31Made sure in-inventory trigger is called at pickupErik Schilling1-0/+4
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-30Hacked away the selection of attributes at char creationErik Schilling1-65/+36
2012-07-28Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-07-22Merge remote-tracking branch 'origin/master' into lpc2012Erik Schilling3-67/+53
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer2-30/+29
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer3-37/+24
2012-07-17Merge branch 'master' into lpc2012Erik Schilling6-13/+168
2012-07-17Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling4-13/+134
2012-07-17Added script binds to get full monster anger list + drop anger of monstersErik Schilling2-0/+20
2012-07-17Added lua bind to send text effect particle to clientsErik Schilling2-0/+14
2012-07-17Fixed resistance calculation not damaging the damage handlingErik Schilling1-1/+1
2012-07-17Made chr_get_level capable of retrieving skill levelsErik Schilling1-3/+12
2012-07-17Made chr_get_level capable of retrieving skill levelsErik Schilling1-3/+12
2012-07-14Fixed the get_beings_in_rectangle function.Erik Schilling1-1/+2
2012-07-14Fixed the get_beings_in_rectangle function.Erik Schilling1-1/+2
2012-07-13Fixed the atinit functionErik Schilling2-0/+3
2012-07-11Fixed small bug in attack core. warmup and cooldown was mixedErik Schilling1-2/+4
2012-07-11Made sure the map is set for trigger scriptsErik Schilling2-0/+2
2012-07-11Made sure the map is set for trigger scriptsErik Schilling2-0/+2
2012-07-10Made kill count script bind capable of taking the monster name as argumentErik Schilling1-2/+2
2012-07-10Made kill count script bind capable of taking the monster name as argumentErik Schilling1-2/+2
2012-07-08Added bind for setting login callbackErik Schilling4-0/+22
2012-07-08Added bind for setting login callbackErik Schilling4-0/+22
2012-07-07Added script bind for getting specy id of a monster handleErik Schilling1-0/+12
2012-07-07Added script bind for getting specy id of a monster handleErik Schilling1-0/+12
2012-07-07Added Vulnerabilities for monstersErik Schilling3-1/+28
2012-07-07Added script binds for getting attack informationErik Schilling2-8/+155
2012-07-07Work on (Auto)Attack system.Erik Schilling14-470/+611
2012-07-07Rename AutoAttack to AttackErik Schilling10-50/+50
2012-06-22Collisiondetection: Removing commented code.Stefan Beller1-118/+0
2012-05-25Fixed handling of skillsErik Schilling4-18/+10
2012-05-20Removed no longer needed codeErik Schilling2-24/+0
2012-05-06Don't send NPC text as fixed-length stringThorbjørn Lindeijer1-3/+2