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mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
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/
src
/
account-server
/
serverhandler.cpp
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2010-02-07
Update Copyright date for Manaserv.
Bertram
1
-1
/
+1
2009-12-06
Renamed DALStorage to Storage
Thorbjørn Lindeijer
1
-1
/
+1
2009-12-06
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
1
-7
/
+6
2009-10-09
Synced the protocol file with client in protocol.h, letting other defines in ...
Bertram
1
-0
/
+1
2009-10-07
Adds server auth, also adds the "net_password" configure option
Chuck Miller
1
-1
/
+14
2009-05-24
Made it possible to specify the host to listen on
Bjørn Lindeijer
1
-2
/
+2
2009-05-24
Fixed a few code style issues
Bjørn Lindeijer
1
-1
/
+1
2009-04-26
Standardize on the position of the const keyword
Bjørn Lindeijer
1
-4
/
+5
2009-03-06
Added transactional history to game server.
David Athay
1
-0
/
+15
2008-12-01
Added new table to store online users. See mantis #553
Andreas Habel
1
-0
/
+9
2008-11-30
Add sync Buffer according to mantis #550
Andreas Habel
1
-1
/
+40
2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2008-11-05
Added version information to item database. Gameserver reports its local vers...
Andreas Habel
1
-0
/
+20
2008-10-27
Compile fixes and warning fixes.
Bjørn Lindeijer
1
-1
/
+1
2008-10-27
Added changing player's character and account level (game-server commit to co...
David Athay
1
-1
/
+21
2008-10-21
Game Server now reconnects to Account Server. Some postal system bugs fixed.
David Athay
1
-6
/
+12
2008-09-19
Added post communication between chat and game servers.
David Athay
1
-0
/
+92
2008-07-07
Added party support between account and game servers.
David Athay
1
-215
/
+7
2008-06-26
fix compile error, and improve guild related methods
Roderic Morris
1
-2
/
+4
2007-09-23
Simplified interface of the handler used for connections from game servers to...
Guillaume Melquiond
1
-18
/
+68
2007-09-23
Simplified interface of the connection handler used for clients of the accoun...
Guillaume Melquiond
1
-2
/
+1
2007-09-16
Added global accounting of beings.
Guillaume Melquiond
1
-0
/
+53
2007-09-16
Cleaned game-server handler a bit before adding statistics.
Guillaume Melquiond
1
-41
/
+65
2007-08-31
Implemented "ban" remote command.
Guillaume Melquiond
1
-0
/
+7
2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime of...
Guillaume Melquiond
1
-49
/
+50
2007-08-28
Implemented quest variables.
Guillaume Melquiond
1
-0
/
+21
2007-07-28
Replaced user names by client pointers when handling channels, in order to re...
Guillaume Melquiond
1
-0
/
+2
2007-07-25
Removed a host of unnecessary methods from ChatChannelManager.
Bjørn Lindeijer
1
-17
/
+22
2007-07-23
Commented out code unavailable from client side. Added support for NPCs.
Guillaume Melquiond
1
-0
/
+2
2007-07-17
Some more cleanup of chat handler related code.
Bjørn Lindeijer
1
-28
/
+28
2007-07-01
Made character data persistent across logout/login.
Guillaume Melquiond
1
-8
/
+16
2007-07-01
Reverted inventory handling code to the last known working state. Simplified ...
Guillaume Melquiond
1
-1
/
+2
2007-06-26
Merged guilds-and-parties branch to trunk
David Athay
1
-0
/
+221
2007-03-18
Added a TokenCollector class for matching magic_tokens.
Rogier Polak
1
-4
/
+3
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-1
/
+3
2007-03-10
Added a utility function for creating magic_tokens
Rogier Polak
1
-8
/
+5
2007-03-05
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
1
-20
/
+16
2007-02-04
Added support for switching character by reconnecting to the account server and
Bjørn Lindeijer
1
-1
/
+22
2007-01-12
Report problems with finding a certain character instead of crashing.
Bjørn Lindeijer
1
-1
/
+10
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-7
/
+7
2007-01-05
Removed log level argument from LOG_FATAL helper macro, with the assumption
Bjørn Lindeijer
1
-5
/
+8
2007-01-04
Started serializing character possessions. Reduced their memory footprint.
Guillaume Melquiond
1
-23
/
+2
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-6
/
+6
2006-12-31
Finished implementation for warping players around servers. Thoroughly untested.
Guillaume Melquiond
1
-6
/
+9
2006-12-30
Almost a complete implementation for warping players between servers.
Guillaume Melquiond
1
-0
/
+44
2006-12-30
Controlled map activation from the account server, so that clients are not ke...
Guillaume Melquiond
1
-2
/
+8
2006-12-29
Unregister maps on game server disconnection.
Guillaume Melquiond
1
-0
/
+15
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-0
/
+115