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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-24 17:20:36 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-24 17:20:36 +0200 |
commit | 610ececb74d5efb4ed4df54dbceaa54fcbcf99e5 (patch) | |
tree | 4cfa485ebd00103bcb7cd7c139435bc0c92088e4 /src/account-server/serverhandler.cpp | |
parent | af12180611e2c0520ee4974d5246e474fd8e704e (diff) | |
download | manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.tar.gz manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.tar.bz2 manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.tar.xz manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.zip |
Made it possible to specify the host to listen on
Needed when the server has multiple network interfaces and the one you
want to use isn't the default one for localhost.
The host to listen on can be set in config file with 'net_listenHost'.
Diffstat (limited to 'src/account-server/serverhandler.cpp')
-rw-r--r-- | src/account-server/serverhandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp index 6def952f..5bfa6a57 100644 --- a/src/account-server/serverhandler.cpp +++ b/src/account-server/serverhandler.cpp @@ -90,11 +90,11 @@ class ServerHandler: public ConnectionHandler static ServerHandler *serverHandler; -bool GameServerHandler::initialize(int port) +bool GameServerHandler::initialize(int port, const std::string &host) { serverHandler = new ServerHandler; LOG_INFO("Game server handler started:"); - return serverHandler->startListen(port); + return serverHandler->startListen(port, host); } void GameServerHandler::deinitialize() |