summaryrefslogtreecommitdiff
path: root/src/account-server/serverhandler.cpp
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-24 17:20:36 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-24 17:20:36 +0200
commit610ececb74d5efb4ed4df54dbceaa54fcbcf99e5 (patch)
tree4cfa485ebd00103bcb7cd7c139435bc0c92088e4 /src/account-server/serverhandler.cpp
parentaf12180611e2c0520ee4974d5246e474fd8e704e (diff)
downloadmanaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.tar.gz
manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.tar.bz2
manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.tar.xz
manaserv-610ececb74d5efb4ed4df54dbceaa54fcbcf99e5.zip
Made it possible to specify the host to listen on
Needed when the server has multiple network interfaces and the one you want to use isn't the default one for localhost. The host to listen on can be set in config file with 'net_listenHost'.
Diffstat (limited to 'src/account-server/serverhandler.cpp')
-rw-r--r--src/account-server/serverhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp
index 6def952f..5bfa6a57 100644
--- a/src/account-server/serverhandler.cpp
+++ b/src/account-server/serverhandler.cpp
@@ -90,11 +90,11 @@ class ServerHandler: public ConnectionHandler
static ServerHandler *serverHandler;
-bool GameServerHandler::initialize(int port)
+bool GameServerHandler::initialize(int port, const std::string &host)
{
serverHandler = new ServerHandler;
LOG_INFO("Game server handler started:");
- return serverHandler->startListen(port);
+ return serverHandler->startListen(port, host);
}
void GameServerHandler::deinitialize()