Age | Commit message (Expand) | Author | Files | Lines |
2010-05-16 | Random cleanups, adding const, removing unnecessary clear calls | Thorbjørn Lindeijer | 1 | -3/+6 |
2010-02-07 | Update Copyright date for Manaserv. | Bertram | 1 | -1/+1 |
2009-12-06 | Renamed DALStorage to Storage | Thorbjørn Lindeijer | 1 | -1/+1 |
2009-12-06 | Fixed name of the project in copyright headers | Thorbjørn Lindeijer | 1 | -7/+6 |
2009-10-09 | Synced the protocol file with client in protocol.h, letting other defines in ... | Bertram | 1 | -0/+1 |
2009-10-07 | Adds server auth, also adds the "net_password" configure option | Chuck Miller | 1 | -1/+14 |
2009-05-24 | Made it possible to specify the host to listen on | Bjørn Lindeijer | 1 | -2/+2 |
2009-05-24 | Fixed a few code style issues | Bjørn Lindeijer | 1 | -1/+1 |
2009-04-26 | Standardize on the position of the const keyword | Bjørn Lindeijer | 1 | -4/+5 |
2009-03-06 | Added transactional history to game server. | David Athay | 1 | -0/+15 |
2008-12-01 | Added new table to store online users. See mantis #553 | Andreas Habel | 1 | -0/+9 |
2008-11-30 | Add sync Buffer according to mantis #550 | Andreas Habel | 1 | -1/+40 |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 |
2008-11-05 | Added version information to item database. Gameserver reports its local vers... | Andreas Habel | 1 | -0/+20 |
2008-10-27 | Compile fixes and warning fixes. | Bjørn Lindeijer | 1 | -1/+1 |
2008-10-27 | Added changing player's character and account level (game-server commit to co... | David Athay | 1 | -1/+21 |
2008-10-21 | Game Server now reconnects to Account Server. Some postal system bugs fixed. | David Athay | 1 | -6/+12 |
2008-09-19 | Added post communication between chat and game servers. | David Athay | 1 | -0/+92 |
2008-07-07 | Added party support between account and game servers. | David Athay | 1 | -215/+7 |
2008-06-26 | fix compile error, and improve guild related methods | Roderic Morris | 1 | -2/+4 |
2007-09-23 | Simplified interface of the handler used for connections from game servers to... | Guillaume Melquiond | 1 | -18/+68 |
2007-09-23 | Simplified interface of the connection handler used for clients of the accoun... | Guillaume Melquiond | 1 | -2/+1 |
2007-09-16 | Added global accounting of beings. | Guillaume Melquiond | 1 | -0/+53 |
2007-09-16 | Cleaned game-server handler a bit before adding statistics. | Guillaume Melquiond | 1 | -41/+65 |
2007-08-31 | Implemented "ban" remote command. | Guillaume Melquiond | 1 | -0/+7 |
2007-08-30 | Got rid of abstract storage and reference-counted pointers. Fixed lifetime of... | Guillaume Melquiond | 1 | -49/+50 |
2007-08-28 | Implemented quest variables. | Guillaume Melquiond | 1 | -0/+21 |
2007-07-28 | Replaced user names by client pointers when handling channels, in order to re... | Guillaume Melquiond | 1 | -0/+2 |
2007-07-25 | Removed a host of unnecessary methods from ChatChannelManager. | Bjørn Lindeijer | 1 | -17/+22 |
2007-07-23 | Commented out code unavailable from client side. Added support for NPCs. | Guillaume Melquiond | 1 | -0/+2 |
2007-07-17 | Some more cleanup of chat handler related code. | Bjørn Lindeijer | 1 | -28/+28 |
2007-07-01 | Made character data persistent across logout/login. | Guillaume Melquiond | 1 | -8/+16 |
2007-07-01 | Reverted inventory handling code to the last known working state. Simplified ... | Guillaume Melquiond | 1 | -1/+2 |
2007-06-26 | Merged guilds-and-parties branch to trunk | David Athay | 1 | -0/+221 |
2007-03-18 | Added a TokenCollector class for matching magic_tokens. | Rogier Polak | 1 | -4/+3 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -1/+3 |
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 1 | -8/+5 |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 1 | -20/+16 |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 1 | -1/+22 |
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 1 | -1/+10 |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ne... | Guillaume Melquiond | 1 | -7/+7 |
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 1 | -5/+8 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 1 | -23/+2 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -6/+6 |
2006-12-31 | Finished implementation for warping players around servers. Thoroughly untested. | Guillaume Melquiond | 1 | -6/+9 |
2006-12-30 | Almost a complete implementation for warping players between servers. | Guillaume Melquiond | 1 | -0/+44 |
2006-12-30 | Controlled map activation from the account server, so that clients are not ke... | Guillaume Melquiond | 1 | -2/+8 |
2006-12-29 | Unregister maps on game server disconnection. | Guillaume Melquiond | 1 | -0/+15 |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -0/+115 |