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path: root/src/CMakeLists.txt
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2023-05-05Added support for logging in with StellarThorbjørn Lindeijer1-1/+10
2023-05-01CMake: Use cmake-format to reformat all CMakeLists.txtThorbjørn Lindeijer1-152/+140
2018-10-03Install sql scriptsErik Schilling1-0/+2
2018-09-13Do not search for old lua explicitlyErik Schilling1-1/+1
2015-04-25Do not pollute the context with the icu namespaceErik Schilling1-0/+3
2013-09-19Renamed actor.{h,cpp} to actorcomponent.{h,cpp}Thorbjørn Lindeijer1-2/+2
2013-09-08Renamed character.cpp to charactercomponent.cppErik Schilling1-2/+2
2013-08-26Unshared the serialization of charactersErik Schilling1-1/+0
2013-08-26Removed skillsErik Schilling1-2/+0
2013-08-26[Abilities] Removed the old autoattack systemErik Schilling1-6/+0
2013-08-26[Abilities] Moved the ability code into a own componentErik Schilling1-0/+2
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling1-2/+2
2013-06-18Allow manaserv to be built with external ENetBrian Callahan1-3/+9
2013-04-29Single xml solutionPrzemysław Grzywacz1-0/+2
2013-04-27Warn at failing overridesErik Schilling1-1/+2
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling1-0/+2
2013-04-02Removed old commandhandler approachErik Schilling1-1/+0
2013-04-02Moved fighting code into a componentErik Schilling1-0/+4
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer1-4/+5
2013-02-24Added possibility to reserve mapsErik Schilling1-0/+2
2013-02-03Modifications to allow crosscompiling with mingwErik Schilling1-4/+4
2013-02-01Added emote support.Yohann Ferreira1-0/+2
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer1-1/+4
2013-01-08Rename AutoAttack to AttackErik Schilling1-2/+2
2012-04-14Introduced a Timeout class for counting down without countingThorbjørn Lindeijer1-0/+2
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer1-2/+2
2012-04-04Enhanced special supportErik Schilling1-0/+2
2012-03-02Merged all the different Lua states into oneThorbjørn Lindeijer1-0/+2
2012-01-29Removed unused createRandomPassword functionThorbjørn Lindeijer1-2/+0
2011-09-09Add persistent items support based on seeseekey's work.Yohann Ferreira1-0/+1
2011-03-20Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer1-2/+2
2011-01-26Add an heartbeat time flag in the statistics file.Yohann Ferreira1-0/+1
2011-01-09Removed the superfluous point struct.Yohann Ferreira1-1/+1
2010-12-29protocol.h -> manaserv_protocol.h to avoid conflicts with mysql files.Yohann Ferreira1-1/+1
2010-12-16Standardized the current errors thrown.Yohann Ferreira1-0/+1
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-68/+68
2010-10-26Always check for zlib and add the necessary library flagsThorbjørn Lindeijer1-4/+3
2010-09-08Centralized stringToBool conversion.Yohann Ferreira1-1/+0
2010-08-29Merge branch 'testing'Freeyorp1-0/+8
2010-08-15Add included enet to CMakeBernd Wachter1-3/+8
2010-07-30Made the game-server compile again with CMake.Yohann Ferreira1-0/+8
2010-07-23Fixing compatibility with cmake 2.6.0Renato Alves1-2/+2
2010-05-16Changed and split up the default location for loading dataThorbjørn Lindeijer1-3/+4
2010-01-30Win32 build fixes when building with cmakeBernd Wachter1-2/+6
2010-01-29Add/fix win32 build rulesBernd Wachter1-1/+22
2010-01-29Switch inverted binary namesBernd Wachter1-2/+2
2010-01-29Fix build flags for optional libraries, add extra link librariesBernd Wachter1-5/+10
2010-01-29Use the module shipped with CMake 2.6 to detect Lua 5.1Bernd Wachter1-5/+5
2010-01-29Upgraded CMakeLists.txt files to deal with compile option. I have still one p...Bertram1-64/+94
2010-01-28Added WIP entries for Cmake build. This is configurable but non-working atm.Bertram1-0/+252