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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-03-16 23:20:38 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-04-04 20:18:50 +0200
commit4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07 (patch)
treecb6fc8a565689caaded7977fe249820a61dadee9 /src/CMakeLists.txt
parentb30e3355dbbd160ad77f2987b9758ad349830cac (diff)
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Renamed Thing to Entity
In preparation for using an entity/component system for the entities in the game world, this name will be more recognizable and easier to talk about. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r--src/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 34ec3891..42708f65 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -212,6 +212,8 @@ SET(SRCS_MANASERVGAME
game-server/commandhandler.h
game-server/effect.h
game-server/effect.cpp
+ game-server/entity.h
+ game-server/entity.cpp
game-server/eventlistener.h
game-server/gamehandler.h
game-server/gamehandler.cpp
@@ -250,8 +252,6 @@ SET(SRCS_MANASERVGAME
game-server/statuseffect.cpp
game-server/statusmanager.h
game-server/statusmanager.cpp
- game-server/thing.h
- game-server/thing.cpp
game-server/trade.h
game-server/trade.cpp
game-server/trigger.h