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A flexible 2D MMORPG server
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ChangeLog
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Author
Files
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2007-02-28
Updated Makefile with new collision related module.
Bjørn Lindeijer
1
-3
/
+8
2007-02-27
Implementation of chat channels by Trapdoor.
Philipp Sehmisch
1
-0
/
+14
2007-02-25
Some speed optimizations at the collision detection suggested by Avaniel.
Philipp Sehmisch
1
-2
/
+3
2007-02-25
forgot to set the hit circle size.
Philipp Sehmisch
1
-2
/
+2
2007-02-25
Improved hit detection by adding a function to compute collisions between cir...
Philipp Sehmisch
1
-2
/
+9
2007-02-24
Small modification to fix compilation issues on MS-Windows
Rogier Polak
1
-0
/
+2
2007-02-23
Bugfixes related to switch_character
Rogier Polak
1
-0
/
+7
2007-02-04
Added support for switching character by reconnecting to the account server and
Bjørn Lindeijer
1
-0
/
+15
2007-02-01
Added caching of paths (patch by Rogier Polak).
Bjørn Lindeijer
1
-0
/
+2
2007-02-01
Added graceful server shutdown, chose some more sane variables names for SQL
Bjørn Lindeijer
1
-0
/
+9
2007-01-14
Unified logging macros.
Björn Steinbrink
1
-0
/
+4
2007-01-12
Report problems with finding a certain character instead of crashing.
Bjørn Lindeijer
1
-0
/
+5
2007-01-06
Removed world timer usage from account server, instead letting ENet wait during
Bjørn Lindeijer
1
-0
/
+13
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-0
/
+15
2007-01-05
Generalized player state.
Guillaume Melquiond
1
-0
/
+2
2007-01-05
Added full update of Inventory on Player connection.
Guillaume Melquiond
1
-1
/
+5
2007-01-05
Ensured player data are updated before being sent to the account server.
Guillaume Melquiond
1
-2
/
+4
2007-01-05
Fixed reported amounts of inventory items.
Guillaume Melquiond
1
-1
/
+2
2007-01-05
Removed log level argument from LOG_FATAL helper macro, with the assumption
Bjørn Lindeijer
1
-1
/
+11
2007-01-05
Implemented item dropping.
Guillaume Melquiond
1
-0
/
+9
2007-01-04
Server-side implementation of item pick-up.
Guillaume Melquiond
1
-0
/
+5
2007-01-04
Started serializing character possessions. Reduced their memory footprint.
Guillaume Melquiond
1
-0
/
+17
2007-01-04
Moved NOGDI definition to Code::Blocks project file
Eugenio Favalli
1
-0
/
+2
2007-01-04
Cleaned and updated project files, fixed Win32 PACKAGE_VERSION definition.
Eugenio Favalli
1
-0
/
+7
2007-01-03
Added a Xmas cake: the server now supports items on floor.
Guillaume Melquiond
1
-0
/
+6
2007-01-03
Starting to work on adding items to the map. Nothing concrete for now, just a...
Guillaume Melquiond
1
-0
/
+11
2007-01-03
Fix to Windows Rectangle redefinition
Eugenio Favalli
1
-0
/
+1
2007-01-03
Updated project files
Eugenio Favalli
1
-1
/
+5
2007-01-03
Fix building with --pedantic.
Björn Steinbrink
1
-0
/
+5
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-0
/
+24
2007-01-02
Simplified MapReader interface and code. Fixed some memory leaks.
Guillaume Melquiond
1
-0
/
+8
2007-01-02
Removed obsolete SQLite support.
Guillaume Melquiond
1
-0
/
+2
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
1
-2
/
+21
2006-12-31
Added Code::Blocks project files and windows start script.
Philipp Sehmisch
1
-0
/
+5
2006-12-31
Finished implementation for warping players around servers. Thoroughly untested.
Guillaume Melquiond
1
-0
/
+8
2006-12-30
Almost a complete implementation for warping players between servers.
Guillaume Melquiond
1
-0
/
+6
2006-12-30
Controlled map activation from the account server, so that clients are not ke...
Guillaume Melquiond
1
-0
/
+4
2006-12-30
Added on-the-fly map loading.
Guillaume Melquiond
1
-0
/
+2
2006-12-30
Removed reference-counted pointers from the game server.
Guillaume Melquiond
1
-0
/
+8
2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
1
-0
/
+16
2006-12-29
Added a few words on how to run the split servers.
Guillaume Melquiond
1
-0
/
+1
2006-12-29
Removed useless dependency on Cipher + OpenSSL.
Guillaume Melquiond
1
-0
/
+2
2006-12-29
Useless and unused, so removed.
Guillaume Melquiond
1
-0
/
+1
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-7
/
+66
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
1
-0
/
+7
2006-12-27
Clients are now notified when other clients near them perform attacks.
Philipp Sehmisch
1
-1
/
+7
2006-11-14
Adding inventory basics part 2.
Yohann Ferreira
1
-0
/
+5
2006-10-20
Adding inventory handling (basics) Part 1.
Yohann Ferreira
1
-1
/
+6
2006-10-20
Simplified item status effect implementation. Made it all work, and filled it...
Yohann Ferreira
1
-0
/
+13
2006-10-03
Updated project files and fixed a compilation issue
Eugenio Favalli
1
-0
/
+5
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