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2007-02-28Updated Makefile with new collision related module.Bjørn Lindeijer1-3/+8
2007-02-27Implementation of chat channels by Trapdoor.Philipp Sehmisch1-0/+14
2007-02-25Some speed optimizations at the collision detection suggested by Avaniel.Philipp Sehmisch1-2/+3
2007-02-25forgot to set the hit circle size.Philipp Sehmisch1-2/+2
2007-02-25Improved hit detection by adding a function to compute collisions between cir...Philipp Sehmisch1-2/+9
2007-02-24Small modification to fix compilation issues on MS-WindowsRogier Polak1-0/+2
2007-02-23Bugfixes related to switch_characterRogier Polak1-0/+7
2007-02-04Added support for switching character by reconnecting to the account server andBjørn Lindeijer1-0/+15
2007-02-01Added caching of paths (patch by Rogier Polak).Bjørn Lindeijer1-0/+2
2007-02-01Added graceful server shutdown, chose some more sane variables names for SQLBjørn Lindeijer1-0/+9
2007-01-14Unified logging macros.Björn Steinbrink1-0/+4
2007-01-12Report problems with finding a certain character instead of crashing.Bjørn Lindeijer1-0/+5
2007-01-06Removed world timer usage from account server, instead letting ENet wait duringBjørn Lindeijer1-0/+13
2007-01-05Simplified handling of verbosity levels. Optimized code by generating only ne...Guillaume Melquiond1-0/+15
2007-01-05Generalized player state.Guillaume Melquiond1-0/+2
2007-01-05Added full update of Inventory on Player connection.Guillaume Melquiond1-1/+5
2007-01-05Ensured player data are updated before being sent to the account server.Guillaume Melquiond1-2/+4
2007-01-05Fixed reported amounts of inventory items.Guillaume Melquiond1-1/+2
2007-01-05Removed log level argument from LOG_FATAL helper macro, with the assumptionBjørn Lindeijer1-1/+11
2007-01-05Implemented item dropping.Guillaume Melquiond1-0/+9
2007-01-04Server-side implementation of item pick-up.Guillaume Melquiond1-0/+5
2007-01-04Started serializing character possessions. Reduced their memory footprint.Guillaume Melquiond1-0/+17
2007-01-04Moved NOGDI definition to Code::Blocks project fileEugenio Favalli1-0/+2
2007-01-04Cleaned and updated project files, fixed Win32 PACKAGE_VERSION definition.Eugenio Favalli1-0/+7
2007-01-03Added a Xmas cake: the server now supports items on floor.Guillaume Melquiond1-0/+6
2007-01-03Starting to work on adding items to the map. Nothing concrete for now, just a...Guillaume Melquiond1-0/+11
2007-01-03Fix to Windows Rectangle redefinitionEugenio Favalli1-0/+1
2007-01-03Updated project filesEugenio Favalli1-1/+5
2007-01-03Fix building with --pedantic.Björn Steinbrink1-0/+5
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-0/+24
2007-01-02Simplified MapReader interface and code. Fixed some memory leaks.Guillaume Melquiond1-0/+8
2007-01-02Removed obsolete SQLite support.Guillaume Melquiond1-0/+2
2007-01-02Removed obsolete files. Added a generic trigger system.Guillaume Melquiond1-2/+21
2006-12-31Added Code::Blocks project files and windows start script.Philipp Sehmisch1-0/+5
2006-12-31Finished implementation for warping players around servers. Thoroughly untested.Guillaume Melquiond1-0/+8
2006-12-30Almost a complete implementation for warping players between servers.Guillaume Melquiond1-0/+6
2006-12-30Controlled map activation from the account server, so that clients are not ke...Guillaume Melquiond1-0/+4
2006-12-30Added on-the-fly map loading.Guillaume Melquiond1-0/+2
2006-12-30Removed reference-counted pointers from the game server.Guillaume Melquiond1-0/+8
2006-12-30Made attack code pixel-based and faster. Split State::update. Improved Guillaume Melquiond1-0/+16
2006-12-29Added a few words on how to run the split servers.Guillaume Melquiond1-0/+1
2006-12-29Removed useless dependency on Cipher + OpenSSL.Guillaume Melquiond1-0/+2
2006-12-29Useless and unused, so removed.Guillaume Melquiond1-0/+1
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-7/+66
2006-12-29Implemented basic attack hit detection and damage notification.Philipp Sehmisch1-0/+7
2006-12-27Clients are now notified when other clients near them perform attacks.Philipp Sehmisch1-1/+7
2006-11-14Adding inventory basics part 2.Yohann Ferreira1-0/+5
2006-10-20Adding inventory handling (basics) Part 1.Yohann Ferreira1-1/+6
2006-10-20Simplified item status effect implementation. Made it all work, and filled it...Yohann Ferreira1-0/+13
2006-10-03Updated project files and fixed a compilation issueEugenio Favalli1-0/+5