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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-05 10:46:21 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-05 10:46:21 +0000
commit9c0a75240812ae7d5f4836ee4b558086e383670a (patch)
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Ensured player data are updated before being sent to the account server.
Diffstat (limited to 'ChangeLog')
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1 files changed, 4 insertions, 2 deletions
diff --git a/ChangeLog b/ChangeLog
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+++ b/ChangeLog
@@ -1,4 +1,4 @@
-2006-01-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
+2007-01-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
* AUTHORS: Updated to include all current authors.
* src/account-server/main-account.cpp,
@@ -10,7 +10,9 @@
2007-01-05 Guillaume Melquiond <guillaume.melquiond@gmail.com>
- * src/game-server/player.cpp: Delayed update of persistent position.
+ * src/game-server/player.cpp, src/game-server/state.cpp: Delayed update
+ of persistent position and put it into state handling, so that the
+ update happens before map change.
* src/game-server/item.hpp: Added an amount property to items lying on
the ground.
* src/game-server/testing.cpp: Added a piece of equipment.