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AgeCommit message (Expand)AuthorFilesLines
2013-11-28Include the list of characters in the login responseThorbjørn Lindeijer4-14/+17
2013-11-28Added Upstart filesThorbjørn Lindeijer2-0/+33
2013-11-02Do not send dir changes back to the player itselfErik Schilling1-1/+1
2013-11-01Fixed typo in docsErik Schilling1-2/+2
2013-10-19Fixed negative attribute valuesErik Schilling1-1/+1
2013-10-16Fixed protocol descriptionErik Schilling1-1/+1
2013-10-13Changed argument to const &Thorbjørn Lindeijer1-1/+2
2013-10-13Added GPMSG_NPC_BUYSELL_RESPONSEThorbjørn Lindeijer2-7/+19
2013-10-06Marked getRandomString as staticThorbjørn Lindeijer1-1/+1
2013-10-01Send the character data in a single messageErik Schilling2-36/+30
2013-09-30Removed outdated commentErik Schilling1-4/+0
2013-09-30Actually send and store the equipment slotErik Schilling2-15/+6
2013-09-29Fixed parameters of setting global cooldownErik Schilling1-1/+1
2013-09-26Removed unrequired if checkErik Schilling1-34/+28
2013-09-26Store questlog values in the databaseErik Schilling11-48/+341
2013-09-21Replaced tabs with spacesErik Schilling1-88/+88
2013-09-21Added @commands for setting attribute and correction pointsErik Schilling1-0/+74
2013-09-21Fixed implementation of entity_inv_countThorbjørn Lindeijer1-12/+5
2013-09-21Removed invalid boolean check in set_questlog_description()Przemysław Grzywacz1-1/+0
2013-09-21Removed outdated documentationThorbjørn Lindeijer1-3/+0
2013-09-19Synchronized some tweaks to protocol file from the clientThorbjørn Lindeijer2-5/+5
2013-09-19Removed the unused OBJECT_ACTOR enum valueThorbjørn Lindeijer2-11/+6
2013-09-19Some optimizations in GameHandlerThorbjørn Lindeijer3-38/+43
2013-09-19Use constructor to initialize IdManager::mLastIdThorbjørn Lindeijer1-2/+2
2013-09-19Have Lua use entity IDs instead of direct pointersThorbjørn Lindeijer6-39/+225
2013-09-19Cleaned up mapcomposite.hThorbjørn Lindeijer2-291/+303
2013-09-19Removed unused being state enumsThorbjørn Lindeijer4-48/+1
2013-09-19Renamed actor.{h,cpp} to actorcomponent.{h,cpp}Thorbjørn Lindeijer6-9/+9
2013-09-15Renamed sendFullStatus to markAllInfoAsChangedErik Schilling3-25/+17
2013-09-15Fixed last commitErik Schilling5-14/+15
2013-09-15Fixed handling of reconnects while the old connection is still validErik Schilling6-21/+34
2013-09-14Removed unused variableErik Schilling1-2/+0
2013-09-14Allow to set the kill count againErik Schilling1-0/+20
2013-09-13Added basic questlog supportErik Schilling5-1/+196
2013-09-13Fixed walking resetting the dead actionErik Schilling1-2/+2
2013-09-13Fixed small typoErik Schilling1-1/+1
2013-09-13Simplified removal of effectsErik Schilling1-2/+1
2013-09-10Fixed typoThorbjørn Lindeijer1-1/+1
2013-09-09Fixed the equipment info for charactersErik Schilling1-1/+1
2013-09-09Removed old unused functionsErik Schilling1-5/+0
2013-09-09Send equipment data for character selectionErik Schilling2-9/+19
2013-09-09Fixed Entity leak with effectsErik Schilling3-10/+4
2013-09-08Allow to use the name of attributes in @attributeErik Schilling1-11/+17
2013-09-08Actually send the info about beings using direction abilitiesErik Schilling3-1/+18
2013-09-08Added support for direction based ability targetsErik Schilling8-36/+99
2013-09-08Removed unused variableThorbjørn Lindeijer1-1/+0
2013-09-08Renamed character.cpp to charactercomponent.cppErik Schilling21-22/+22
2013-09-08Cleaned up the inventory handlingErik Schilling15-694/+329
2013-09-01Fixed inconsistent type of hairstyle networkingErik Schilling2-13/+8
2013-09-01Do not make all attributes persistentErik Schilling4-11/+27