diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/account-server/accounthandler.cpp | 4 | ||||
-rw-r--r-- | src/game-server/accountconnection.cpp | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/account-server/accounthandler.cpp b/src/account-server/accounthandler.cpp index b0ac4d57..3590dbeb 100644 --- a/src/account-server/accounthandler.cpp +++ b/src/account-server/accounthandler.cpp @@ -881,8 +881,8 @@ void AccountHandler::handleCharacterSelectMessage(AccountClient &client, reply.writeInt16(port); // Give address and port for the chat server - reply.writeString(Configuration::getValue("net_chatHost", - "localhost")); + reply.writeString(Configuration::getValue("net_publicChatHost", + Configuration::getValue("net_chatHost", "localhost"))); // When the chatListenToClientPort is set, we use it. // Otherwise, we use the accountListenToClientPort + 2 if the option is set. diff --git a/src/game-server/accountconnection.cpp b/src/game-server/accountconnection.cpp index 52282a99..3d37ea67 100644 --- a/src/game-server/accountconnection.cpp +++ b/src/game-server/accountconnection.cpp @@ -78,7 +78,9 @@ bool AccountConnection::start(int gameServerPort) LOG_INFO("Connection established to the account server."); const std::string gameServerAddress = - Configuration::getValue("net_gameHost", "localhost"); + Configuration::getValue("net_publicGameHost", + Configuration::getValue("net_gameHost", + "localhost")); const std::string password = Configuration::getValue("net_password", "changeMe"); |