diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game-server/monster.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp index c05fd418..80357864 100644 --- a/src/game-server/monster.cpp +++ b/src/game-server/monster.cpp @@ -187,7 +187,7 @@ void Monster::update() Direction bestAttackDirection = DIRECTION_DOWN; // Iterate through objects nearby - int aroundArea = Configuration::getValue("visualRange", 320); + int aroundArea = Configuration::getValue("visualRange", 448); for (BeingIterator i(getMap()->getAroundBeingIterator(this, aroundArea)); i; ++i) { // We only want to attack player characters |