diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/account-server/serverhandler.cpp | 2 | ||||
-rw-r--r-- | src/chat-server/chatchannelmanager.cpp | 2 | ||||
-rw-r--r-- | src/game-server/accountconnection.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp index c68cb623..9a263175 100644 --- a/src/account-server/serverhandler.cpp +++ b/src/account-server/serverhandler.cpp @@ -198,7 +198,7 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg) LOG_DEBUG("Item database of game server has a wrong version"); outMsg.writeShort(DATA_VERSION_OUTDATED); } - if (password == Configuration::getValue("net_password", "P@s$w0rd")) + if (password == Configuration::getValue("net_password", "changeMe")) { outMsg.writeShort(PASSWORD_OK); comp->send(outMsg); diff --git a/src/chat-server/chatchannelmanager.cpp b/src/chat-server/chatchannelmanager.cpp index f2c52e8e..a8a3df08 100644 --- a/src/chat-server/chatchannelmanager.cpp +++ b/src/chat-server/chatchannelmanager.cpp @@ -65,7 +65,7 @@ bool ChatChannelManager::tryNewPublicChannel(const std::string &name) } // Checking strings for length and double quotes - unsigned maxNameLength = Configuration::getValue("chat_maxChannelNameLength", 150); + unsigned maxNameLength = Configuration::getValue("chat_maxChannelNameLength", 15); if (name.empty() || name.length() > maxNameLength || stringFilter->findDoubleQuotes(name)) diff --git a/src/game-server/accountconnection.cpp b/src/game-server/accountconnection.cpp index e68d9c3b..1f8be4d3 100644 --- a/src/game-server/accountconnection.cpp +++ b/src/game-server/accountconnection.cpp @@ -64,7 +64,7 @@ bool AccountConnection::start(int gameServerPort) const std::string gameServerAddress = Configuration::getValue("net_gameServerAddress", "localhost"); const std::string password = - Configuration::getValue("net_password", "P@s$w0rd"); + Configuration::getValue("net_password", "changeMe"); // Register with the account server and send the list of maps we handle MessageOut msg(GAMSG_REGISTER); |