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-rw-r--r--src/game-server/monster.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game-server/monster.h b/src/game-server/monster.h
index 8e927f92..e87180dd 100644
--- a/src/game-server/monster.h
+++ b/src/game-server/monster.h
@@ -318,13 +318,6 @@ class Monster : public Being
*/
void forgetTarget(Entity *entity);
- protected:
- /**
- * Returns the way the actor blocks pathfinding for other objects.
- */
- virtual BlockType getBlockType() const
- { return BLOCKTYPE_MONSTER; }
-
private:
static const int DECAY_TIME = 50;