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-rw-r--r--src/account-server/storage.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/account-server/storage.cpp b/src/account-server/storage.cpp
index 3adea078..25e75182 100644
--- a/src/account-server/storage.cpp
+++ b/src/account-server/storage.cpp
@@ -514,11 +514,7 @@ CharacterData *Storage::getCharacterBySQL(Account *owner)
inventoryData[slot] = item;
if (item.equipmentSlot != 0)
- {
- // The game server will set the right slot anyway,
- // but this speeds up checking if the item is equipped
equipmentData.insert(slot);
- }
}
}
poss.setInventory(inventoryData);