diff options
Diffstat (limited to 'example')
-rw-r--r-- | example/monsters.xml | 5 | ||||
-rw-r--r-- | example/permissions.xml | 1 | ||||
-rw-r--r-- | example/settings.xml | 1 | ||||
-rw-r--r-- | example/skills.xml | 22 |
4 files changed, 0 insertions, 29 deletions
diff --git a/example/monsters.xml b/example/monsters.xml index 890a3b2b..53fd3382 100644 --- a/example/monsters.xml +++ b/example/monsters.xml @@ -25,7 +25,6 @@ attributes <TAG>: Tells all the monsters attribute. These attribute, as for ite For instance, with a mutation of 50, each attribute can be altered to become 100% to 149% of what they are. element[string]: Tells to which element the weakness is. ('fire', 'earth', 'ice', 'metal' are some examples.) factor[float]: Tells the defense against an element is reduced in percent. (A value of 0.7 indicates that the defense is lowered by 30%). -exp<TAG>: Tells how much experience point a monster is giving upon victory. --> <monsters> @@ -44,7 +43,6 @@ exp<TAG>: Tells how much experience point a monster is giving up size="4" mutation="50" /> - <exp>10</exp> <attribute id="HP" value="200" /> <attribute id="Max HP" value="200" /> <attribute id="Movement speed" value="2" /> @@ -62,7 +60,6 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="2" percent="1"/> <drop item="5" percent="0.5"/> <drop item="9" percent="7"/> - <exp>20</exp> <attributes size="8" /> @@ -91,7 +88,6 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="4" percent="5"/> <drop item="6" percent="0.1"/> <drop item="9" percent="5.4"/> - <exp>50</exp> <attributes size="8" gender="female" @@ -113,7 +109,6 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="7" percent="1.9"/> <drop item="8" percent="0.1"/> <drop item="9" percent="7.5"/> - <exp>60</exp> <attributes size="4" /> diff --git a/example/permissions.xml b/example/permissions.xml index 6385d505..97ce8c6f 100644 --- a/example/permissions.xml +++ b/example/permissions.xml @@ -20,7 +20,6 @@ <allow>@money</allow> <allow>@spawn</allow> <allow>@attribute</allow> - <allow>@skills</allow> <allow>@charwarp</allow> <allow>@killmonsters</allow> <allow>@getpos</allow> diff --git a/example/settings.xml b/example/settings.xml index 6f2516d5..edb90406 100644 --- a/example/settings.xml +++ b/example/settings.xml @@ -3,7 +3,6 @@ <include file="attributes.xml" /> <include file="abilities.xml" /> <include file="maps.xml" /> - <include file="skills.xml" /> <include file="equip.xml" /> <include file="items.xml" /> <include file="monsters.xml" /> diff --git a/example/skills.xml b/example/skills.xml deleted file mode 100644 index 7019759f..00000000 --- a/example/skills.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<skills> - <skill-set name="Weapons"> - <skill id="100" name="Unarmed" icon="graphics/skills/unarmed.png" default="true" /> - <skill id="101" name="Knife" icon="graphics/skills/knife.png" /> - <skill id="102" name="Sword" icon="graphics/skills/sword.png" /> - <skill id="103" name="Polearm" icon="graphics/skills/polearm.png" /> - <skill id="104" name="Staff" icon="graphics/skills/staff.png" /> - <skill id="105" name="Whip" icon="graphics/skills/whip.png" /> - <skill id="106" name="Bow" icon="graphics/skills/bow.png" /> - <skill id="107" name="Shooting" icon="graphics/skills/shooting.png" /> - <skill id="108" name="Mace" icon="graphics/skills/mace.png" /> - <skill id="109" name="Axe" icon="graphics/skills/axe.png" /> - <skill id="110" name="Thrown" icon="graphics/skills/thrown.png" /> - </skill-set> - <skill-set name="Magic"> - <skill id="200" name="Magic Example" /> - </skill-set> - <skill-set name="Crafts"> - <skill id="300" name="Craft Example" /> - </skill-set> -</skills> |