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Diffstat (limited to 'example/monsters.xml')
-rw-r--r-- | example/monsters.xml | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/example/monsters.xml b/example/monsters.xml index 890a3b2b..53fd3382 100644 --- a/example/monsters.xml +++ b/example/monsters.xml @@ -25,7 +25,6 @@ attributes <TAG>: Tells all the monsters attribute. These attribute, as for ite For instance, with a mutation of 50, each attribute can be altered to become 100% to 149% of what they are. element[string]: Tells to which element the weakness is. ('fire', 'earth', 'ice', 'metal' are some examples.) factor[float]: Tells the defense against an element is reduced in percent. (A value of 0.7 indicates that the defense is lowered by 30%). -exp<TAG>: Tells how much experience point a monster is giving upon victory. --> <monsters> @@ -44,7 +43,6 @@ exp<TAG>: Tells how much experience point a monster is giving up size="4" mutation="50" /> - <exp>10</exp> <attribute id="HP" value="200" /> <attribute id="Max HP" value="200" /> <attribute id="Movement speed" value="2" /> @@ -62,7 +60,6 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="2" percent="1"/> <drop item="5" percent="0.5"/> <drop item="9" percent="7"/> - <exp>20</exp> <attributes size="8" /> @@ -91,7 +88,6 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="4" percent="5"/> <drop item="6" percent="0.1"/> <drop item="9" percent="5.4"/> - <exp>50</exp> <attributes size="8" gender="female" @@ -113,7 +109,6 @@ exp<TAG>: Tells how much experience point a monster is giving up <drop item="7" percent="1.9"/> <drop item="8" percent="0.1"/> <drop item="9" percent="7.5"/> - <exp>60</exp> <attributes size="4" /> |