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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-08-03 15:55:42 +0200 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-08-03 16:26:08 +0200 |
commit | a3182ee3fc0317e52b6190553b02855b7b031ecd (patch) | |
tree | 221b436064bb79ac49d4a0584c98ba1e87a4ddf9 /src | |
parent | db5da23a7fcad34b4e4cd30626f90a07047ceacc (diff) | |
download | manaserv-a3182ee3fc0317e52b6190553b02855b7b031ecd.tar.gz manaserv-a3182ee3fc0317e52b6190553b02855b7b031ecd.tar.bz2 manaserv-a3182ee3fc0317e52b6190553b02855b7b031ecd.tar.xz manaserv-a3182ee3fc0317e52b6190553b02855b7b031ecd.zip |
Fixed dead characters being able to use items.
Change is tested.
Mantis: #492.
Reviewed-by: Stefan Beller.
Diffstat (limited to 'src')
-rw-r--r-- | src/game-server/gamehandler.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp index 28f3bae8..bbc727a5 100644 --- a/src/game-server/gamehandler.cpp +++ b/src/game-server/gamehandler.cpp @@ -519,7 +519,11 @@ void GameHandler::handlePickup(GameClient &client, MessageIn &message) void GameHandler::handleUseItem(GameClient &client, MessageIn &message) { + if (client.character->getAction() == DEAD) + return; + const int slot = message.readInt16(); + Inventory inv(client.character); if (ItemClass *ic = itemManager->getItem(inv.getItem(slot))) |