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authorPhilipp Sehmisch <crush@themanaworld.org>2009-01-17 16:57:59 +0100
committerPhilipp Sehmisch <crush@themanaworld.org>2009-01-17 16:59:09 +0100
commit85b659f70cbe7374eb511acf6a61abc443332752 (patch)
treee2f0df3f01966b262fade169987247f92673a0e6 /src
parent8b171e3a7e006aa492e2369969999a2336e2a731 (diff)
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Filenames of item use scripts are now taken from the items.xml
Diffstat (limited to 'src')
-rw-r--r--src/game-server/item.cpp4
-rw-r--r--src/game-server/itemmanager.cpp29
-rw-r--r--src/game-server/spawnarea.cpp2
3 files changed, 19 insertions, 16 deletions
diff --git a/src/game-server/item.cpp b/src/game-server/item.cpp
index 892be2cf..817c81ec 100644
--- a/src/game-server/item.cpp
+++ b/src/game-server/item.cpp
@@ -147,9 +147,9 @@ bool ItemClass::use(Being *itemUser)
if (mType != ITEM_USABLE) return false;
if (mScript)
{
- mScript->prepare("item_use");
- mScript->push(mDatabaseID);
+ mScript->prepare("use");
mScript->push(itemUser);
+ mScript->push(mDatabaseID); // ID of the item
mScript->execute();
}
mModifiers.applyAttributes(itemUser);
diff --git a/src/game-server/itemmanager.cpp b/src/game-server/itemmanager.cpp
index 3f67ae8b..e275d1a6 100644
--- a/src/game-server/itemmanager.cpp
+++ b/src/game-server/itemmanager.cpp
@@ -135,7 +135,7 @@ void ItemManager::reload()
int value = XML::getProperty(node, "value", 0);
int maxPerSlot = XML::getProperty(node, "max-per-slot", 0);
int sprite = XML::getProperty(node, "sprite_id", 0);
- std::string scriptName = XML::getProperty(node, "script_name", std::string());
+ std::string scriptFile = XML::getProperty(node, "script", "");
std::string attackShape = XML::getProperty(node, "attack-shape", "cone");
std::string attackTarget = XML::getProperty(node, "attack-target", "multi");
int attackRange = XML::getProperty(node, "attack-range", 32);
@@ -172,8 +172,8 @@ void ItemManager::reload()
if (maxPerSlot == 0)
{
- LOG_WARN("Item Manager: Missing max-per-slot property for "
- "item " << id << " in " << itemReferenceFile << '.');
+ //LOG_WARN("Item Manager: Missing max-per-slot property for "
+ // "item " << id << " in " << itemReferenceFile << '.');
maxPerSlot = 1;
}
@@ -193,21 +193,24 @@ void ItemManager::reload()
}
// TODO: Clean this up some
- Script *s = 0;
- std::stringstream filename;
- filename << "scripts/items/" << id << ".lua";
-
- if (ResourceManager::exists(filename.str())) // file exists!
+ if (scriptFile != "")
{
- LOG_INFO("Loading item script: " + filename.str());
- s = Script::create("lua");
- s->loadFile(filename.str());
+ std::stringstream filename;
+ filename << "scripts/items/" << scriptFile;
+ if (ResourceManager::exists(filename.str())) // file exists!
+ {
+ LOG_INFO("Loading item script: " << filename.str());
+ Script *s = Script::create("lua");
+ s->loadFile(filename.str());
+ item->setScript(s);
+ } else {
+ LOG_WARN("Could not find script file \"" << filename.str() << "\" for item #"<<id);
+ }
}
item->setWeight(weight);
item->setCost(value);
item->setMaxPerSlot(maxPerSlot);
- item->setScript(s);
item->setModifiers(modifiers);
item->setSpriteID(sprite ? sprite : id);
++nbItems;
@@ -250,7 +253,7 @@ void ItemManager::reload()
LOG_DEBUG("Item: ID: " << id << ", itemType: " << itemType
<< ", weight: " << weight << ", value: " << value <<
- ", scriptName: " << scriptName << ", maxPerSlot: " << maxPerSlot << ".");
+ ", script: " << scriptFile << ", maxPerSlot: " << maxPerSlot << ".");
}
LOG_INFO("Loaded " << nbItems << " items from "
diff --git a/src/game-server/spawnarea.cpp b/src/game-server/spawnarea.cpp
index db7a01d6..fc493848 100644
--- a/src/game-server/spawnarea.cpp
+++ b/src/game-server/spawnarea.cpp
@@ -85,7 +85,7 @@ void SpawnArea::update()
if (being->getModifiedAttribute(BASE_ATTR_HP) <= 0)
{
- LOG_WARN("Refusing to spawn dead monster " << mSpecy->getType());
+ //LOG_WARN("Refusing to spawn dead monster " << mSpecy->getType());
delete being;
being = 0;
}