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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-24 16:34:35 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-24 16:34:35 +0200 |
commit | 680256595a0083afd77aaa2d5e1e98f9bb619429 (patch) | |
tree | 802308d055945a5927e9f8e6cc23008de89bb95b /src | |
parent | 609a81096ec95e56e4516e73529942e48ea7b23b (diff) | |
download | manaserv-680256595a0083afd77aaa2d5e1e98f9bb619429.tar.gz manaserv-680256595a0083afd77aaa2d5e1e98f9bb619429.tar.bz2 manaserv-680256595a0083afd77aaa2d5e1e98f9bb619429.tar.xz manaserv-680256595a0083afd77aaa2d5e1e98f9bb619429.zip |
Fixed name of method (recepted -> received)
Diffstat (limited to 'src')
-rw-r--r-- | src/game-server/gamehandler.cpp | 4 | ||||
-rw-r--r-- | src/game-server/npc.cpp | 4 | ||||
-rw-r--r-- | src/game-server/npc.hpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp index 12594d26..61ec36c5 100644 --- a/src/game-server/gamehandler.cpp +++ b/src/game-server/gamehandler.cpp @@ -223,11 +223,11 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message) } else if(message.getId() == PGMSG_NPC_NUMBER) { - q->integerRecepted(computer.character, message.readLong()); + q->integerReceived(computer.character, message.readLong()); } else if(message.getId() == PGMSG_NPC_STRING) { - q->stringRecepted(computer.character, message.readString()); + q->stringReceived(computer.character, message.readString()); } else { diff --git a/src/game-server/npc.cpp b/src/game-server/npc.cpp index 99f34e7c..369e934e 100644 --- a/src/game-server/npc.cpp +++ b/src/game-server/npc.cpp @@ -63,7 +63,7 @@ void NPC::select(Character *ch, int v) mScript->execute(); } -void NPC::integerRecepted(Character *ch, int v) +void NPC::integerReceived(Character *ch, int v) { if (!mScript || !mEnabled) return; mScript->prepare("npc_integer"); @@ -73,7 +73,7 @@ void NPC::integerRecepted(Character *ch, int v) mScript->execute(); } -void NPC::stringRecepted(Character *ch, std::string v) +void NPC::stringReceived(Character *ch, const std::string &v) { if (!mScript || !mEnabled) return; mScript->prepare("npc_string"); diff --git a/src/game-server/npc.hpp b/src/game-server/npc.hpp index a5733600..279ab6cf 100644 --- a/src/game-server/npc.hpp +++ b/src/game-server/npc.hpp @@ -54,12 +54,12 @@ class NPC : public Being /** * The player has choosen an integer. */ - void integerRecepted(Character *ch, int v); + void integerReceived(Character *ch, int v); /** * The player has entered an string. */ - void stringRecepted(Character *ch, std::string v); + void stringReceived(Character *ch, const std::string &v); /** * Gets NPC ID. |