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author | Roderic Morris <roderic@ccs.neu.edu> | 2008-07-27 20:43:39 +0000 |
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committer | Roderic Morris <roderic@ccs.neu.edu> | 2008-07-27 20:43:39 +0000 |
commit | 30f5a677644fc34fc7e8b3493f7af42056c3285f (patch) | |
tree | 5d56b31b584f1358fc4b856f9489888403efac5b /src | |
parent | 2eb6a5a2c1c9ddfc86aabed037abb6fe696f4b8c (diff) | |
download | manaserv-30f5a677644fc34fc7e8b3493f7af42056c3285f.tar.gz manaserv-30f5a677644fc34fc7e8b3493f7af42056c3285f.tar.bz2 manaserv-30f5a677644fc34fc7e8b3493f7af42056c3285f.tar.xz manaserv-30f5a677644fc34fc7e8b3493f7af42056c3285f.zip |
account for weapon skills in damage calculation.
Diffstat (limited to 'src')
-rw-r--r-- | src/game-server/character.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 3fb938c8..b2420c31 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -95,11 +95,12 @@ void Character::perform() int type = ic ? ic->getModifiers().getValue(MOD_WEAPON_TYPE) : WPNTYPE_NONE; Damage damage; - damage.base = getModifiedAttribute(BASE_ATTR_PHY_ATK_MIN); + damage.base = getModifiedAttribute(BASE_ATTR_PHY_ATK_MIN) + + (rand() % getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type)); damage.delta = getModifiedAttribute(BASE_ATTR_PHY_ATK_DELTA); damage.type = DAMAGE_PHYSICAL; - damage.cth = getModifiedAttribute(BASE_ATTR_HIT) - + getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type); + damage.cth = getModifiedAttribute(BASE_ATTR_HIT) + + getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type); damage.usedSkill = CHAR_SKILL_WEAPON_BEGIN + type; if (type) { |