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author | Stefan Beller <stefanbeller@googlemail.com> | 2012-08-05 20:56:45 +0200 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2012-08-05 20:58:53 +0200 |
commit | 1a3839c8edf0a49adbd34299eb2eab585f093f7f (patch) | |
tree | c5a0c3475109fd624fe3d514fd4d5a1af9013da8 /src | |
parent | ab10088e49785963268fb893e2153857e7f89a09 (diff) | |
download | manaserv-1a3839c8edf0a49adbd34299eb2eab585f093f7f.tar.gz manaserv-1a3839c8edf0a49adbd34299eb2eab585f093f7f.tar.bz2 manaserv-1a3839c8edf0a49adbd34299eb2eab585f093f7f.tar.xz manaserv-1a3839c8edf0a49adbd34299eb2eab585f093f7f.zip |
Correct updating the old position of beings.
Reviewed-by: bjorn
acked-by: Ablu
Diffstat (limited to 'src')
-rw-r--r-- | src/game-server/being.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp index 8c2b08c7..2f4e677b 100644 --- a/src/game-server/being.cpp +++ b/src/game-server/being.cpp @@ -294,15 +294,15 @@ void Being::move() || !getModifiedAttribute(ATTR_MOVE_SPEED_RAW)) return; - // Ignore not moving beings - if (mAction == STAND && mDst == getPosition()) - return; - // Remember the current position before moving. This is used by // MapComposite::update() to determine whether a being has moved from one // zone to another. mOld = getPosition(); + // Ignore not moving beings + if (mAction == STAND && mDst == getPosition()) + return; + if (mMoveTime > WORLD_TICK_MS) { // Current move has not yet ended |