diff options
author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
---|---|---|
committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
commit | 196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch) | |
tree | b60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /src/scripting | |
parent | 23a94e7b154726599b9112b91ebedb32af9ff22c (diff) | |
download | manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.gz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.bz2 manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.xz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.zip |
Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
Diffstat (limited to 'src/scripting')
-rw-r--r-- | src/scripting/lua.cpp | 46 | ||||
-rw-r--r-- | src/scripting/luascript.cpp | 4 | ||||
-rw-r--r-- | src/scripting/luascript.h (renamed from src/scripting/luascript.hpp) | 8 | ||||
-rw-r--r-- | src/scripting/luautil.cpp | 6 | ||||
-rw-r--r-- | src/scripting/luautil.h (renamed from src/scripting/luautil.hpp) | 4 | ||||
-rw-r--r-- | src/scripting/script.cpp | 6 | ||||
-rw-r--r-- | src/scripting/script.h (renamed from src/scripting/script.hpp) | 8 |
7 files changed, 41 insertions, 41 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp index 410b1cbf..72d20a66 100644 --- a/src/scripting/lua.cpp +++ b/src/scripting/lua.cpp @@ -27,30 +27,30 @@ extern "C" { #include <lauxlib.h> } -#include "common/resourcemanager.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/buysell.hpp" -#include "game-server/character.hpp" -#include "game-server/collisiondetection.hpp" -#include "game-server/effect.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monster.hpp" -#include "game-server/monstermanager.hpp" -#include "game-server/npc.hpp" -#include "game-server/postman.hpp" -#include "game-server/quest.hpp" -#include "game-server/state.hpp" -#include "game-server/trigger.hpp" -#include "net/messageout.hpp" -#include "scripting/luautil.hpp" -#include "scripting/luascript.hpp" +#include "common/resourcemanager.h" +#include "game-server/accountconnection.h" +#include "game-server/buysell.h" +#include "game-server/character.h" +#include "game-server/collisiondetection.h" +#include "game-server/effect.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapmanager.h" +#include "game-server/monster.h" +#include "game-server/monstermanager.h" +#include "game-server/npc.h" +#include "game-server/postman.h" +#include "game-server/quest.h" +#include "game-server/state.h" +#include "game-server/trigger.h" +#include "net/messageout.h" +#include "scripting/luautil.h" +#include "scripting/luascript.h" #include "utils/logger.h" -#include "utils/speedconv.hpp" +#include "utils/speedconv.h" #include <string.h> diff --git a/src/scripting/luascript.cpp b/src/scripting/luascript.cpp index 23e4fdb9..ff993899 100644 --- a/src/scripting/luascript.cpp +++ b/src/scripting/luascript.cpp @@ -19,9 +19,9 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "luascript.hpp" +#include "luascript.h" -#include "game-server/being.hpp" +#include "game-server/being.h" #include "utils/logger.h" #include <cassert> diff --git a/src/scripting/luascript.hpp b/src/scripting/luascript.h index 292c35ad..cc1675d8 100644 --- a/src/scripting/luascript.hpp +++ b/src/scripting/luascript.h @@ -18,15 +18,15 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef LUASCRIPT_HPP -#define LUASCRIPT_HPP +#ifndef LUASCRIPT_H +#define LUASCRIPT_H extern "C" { #include <lualib.h> #include <lauxlib.h> } -#include "scripting/script.hpp" +#include "scripting/script.h" /** * Implementation of the Script class for Lua. @@ -93,4 +93,4 @@ struct LuaRegister static LuaRegister dummy; -#endif // LUASCRIPT_HPP +#endif // LUASCRIPT_H diff --git a/src/scripting/luautil.cpp b/src/scripting/luautil.cpp index 008a5e38..cec3ae76 100644 --- a/src/scripting/luautil.cpp +++ b/src/scripting/luautil.cpp @@ -19,10 +19,10 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "luautil.hpp" +#include "luautil.h" -#include "game-server/character.hpp" -#include "game-server/npc.hpp" +#include "game-server/character.h" +#include "game-server/npc.h" #include "utils/logger.h" diff --git a/src/scripting/luautil.hpp b/src/scripting/luautil.h index aec2c5c2..87185155 100644 --- a/src/scripting/luautil.hpp +++ b/src/scripting/luautil.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SCRIPTING_LUAUTIL_HPP -#define SCRIPTING_LUAUTIL_HPP +#ifndef SCRIPTING_LUAUTIL_H +#define SCRIPTING_LUAUTIL_H extern "C" { #include <lualib.h> diff --git a/src/scripting/script.cpp b/src/scripting/script.cpp index 334895c3..b222b0f7 100644 --- a/src/scripting/script.cpp +++ b/src/scripting/script.cpp @@ -18,10 +18,10 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "scripting/script.hpp" +#include "scripting/script.h" -#include "common/resourcemanager.hpp" -#include "game-server/being.hpp" +#include "common/resourcemanager.h" +#include "game-server/being.h" #include "utils/logger.h" #include <cstdlib> diff --git a/src/scripting/script.hpp b/src/scripting/script.h index 6f5dded6..5d5d1f48 100644 --- a/src/scripting/script.hpp +++ b/src/scripting/script.h @@ -18,13 +18,13 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SCRIPTING_SCRIPT_HPP -#define SCRIPTING_SCRIPT_HPP +#ifndef SCRIPTING_SCRIPT_H +#define SCRIPTING_SCRIPT_H #include <string> -#include "game-server/character.hpp" -#include "game-server/eventlistener.hpp" +#include "game-server/character.h" +#include "game-server/eventlistener.h" class MapComposite; class Thing; |