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author | Bertram <bertram@cegetel.net> | 2009-10-15 00:46:27 +0200 |
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committer | Bertram <bertram@cegetel.net> | 2009-10-15 00:46:27 +0200 |
commit | 6bdbbe247566728390ad7fee19ea233405433651 (patch) | |
tree | 5ecb1d81221299dbf2ec4375cb769b7d783b9859 /src/game-server/monster.hpp | |
parent | 257b9e19f26ecd29cd86177dd70765517bbc9863 (diff) | |
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Speed code unification part 1: Made the server accept speed values in tiles per second.
Diffstat (limited to 'src/game-server/monster.hpp')
-rw-r--r-- | src/game-server/monster.hpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game-server/monster.hpp b/src/game-server/monster.hpp index 08b5fa86..dd064073 100644 --- a/src/game-server/monster.hpp +++ b/src/game-server/monster.hpp @@ -107,11 +107,11 @@ class MonsterClass int getAttribute(size_t attribute) const { return mAttributes.at(attribute); } - /** Sets inverted movement speed. */ - void setSpeed(int speed) { mSpeed = speed; } + /** Sets movement speed in tiles per second. */ + void setSpeed(float speed) { mSpeed = speed; } - /** Returns inverted movement speed. */ - int getSpeed() const { return mSpeed; } + /** Returns movement speed in tiles per second. */ + float getSpeed() const { return mSpeed; } /** Sets collision circle radius. */ void setSize(int size) { mSize = size; } @@ -181,7 +181,7 @@ class MonsterClass unsigned short mID; MonsterDrops mDrops; std::vector<int> mAttributes; /**< Base attributes of the monster. */ - int mSpeed; + float mSpeed; /**< The monster class speed in tiles per second */ int mSize; int mExp; |