diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2007-06-30 15:01:50 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-06-30 15:01:50 +0000 |
commit | d7e84be1d3dc935f47cefc0f600ced74f37e46fb (patch) | |
tree | f535b6b4130994a9162c48f8c556b0dd5ddc9a5f /src/game-server/mapreader.cpp | |
parent | fd392c16c0a1236ca4ea124b5ebbd309df1c5064 (diff) | |
download | manaserv-d7e84be1d3dc935f47cefc0f600ced74f37e46fb.tar.gz manaserv-d7e84be1d3dc935f47cefc0f600ced74f37e46fb.tar.bz2 manaserv-d7e84be1d3dc935f47cefc0f600ced74f37e46fb.tar.xz manaserv-d7e84be1d3dc935f47cefc0f600ced74f37e46fb.zip |
Implemented basic monster AI and fixed a stability problem caused by the spawn areas.
Diffstat (limited to 'src/game-server/mapreader.cpp')
-rw-r--r-- | src/game-server/mapreader.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game-server/mapreader.cpp b/src/game-server/mapreader.cpp index cc26f03f..db16cc3e 100644 --- a/src/game-server/mapreader.cpp +++ b/src/game-server/mapreader.cpp @@ -141,6 +141,7 @@ static Map *readMap(xmlNodePtr node, std::string const &path) // Clean up tilesets tilesetFirstGids.clear(); + map->resetTempWalk(); return map; } @@ -258,5 +259,5 @@ static void setTileWithGid(Map *map, int x, int y, int gid) set = *i; } - map->setWalk(x, y, gid == set); + map->setPermWalk(x, y, gid == set); } |