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authorRoderic Morris <roderic@ccs.neu.edu>2009-07-01 23:00:00 -0400
committerRoderic Morris <roderic@ccs.neu.edu>2009-07-01 23:00:00 -0400
commit16c8bad4bd1fd32cae60d15e55468d1a2be82d6e (patch)
treee780ac3e98004db7e6e7ef4a8409cbc43a73e61c /src/game-server/map.cpp
parent2ea700fc0388d843795b71a9d259876ce975926f (diff)
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Remove a stray comment.
Diffstat (limited to 'src/game-server/map.cpp')
-rw-r--r--src/game-server/map.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game-server/map.cpp b/src/game-server/map.cpp
index 87321141..3f5f818d 100644
--- a/src/game-server/map.cpp
+++ b/src/game-server/map.cpp
@@ -180,8 +180,6 @@ std::list<PATH_NODE> Map::findSimplePath(int startX, int startY,
// We go to the last good tile, and break out of the loop
while(true)
{
- // need to find a way to just get negative or positive 1 or 0
- // assume this is right for now.
directionX = destX - positionX;
directionY = destY - positionY;