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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-30 22:35:33 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-30 22:35:33 +0100
commitd1cc2dda74d4f0b0468ea80a125f4f95469063b7 (patch)
tree7af698535933dc5b4152c0e3636b2adace6ff866 /example
parenta7c5cbc6f9e66275b697875e8a440910b0f5e982 (diff)
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Added the missing Magical dodge monster property.
Now this can be loaded with the 'magic-evade' xml tag.
Diffstat (limited to 'example')
-rw-r--r--example/clientdata/attributes.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/example/clientdata/attributes.xml b/example/clientdata/attributes.xml
index eefa56da..7501f14d 100644
--- a/example/clientdata/attributes.xml
+++ b/example/clientdata/attributes.xml
@@ -35,7 +35,7 @@
<attribute id="9" name="Dodge" desc="Decreases the chance of incoming physical attacks hitting you." modifiable="false" scope="being">
<modifier stacktype="non stackable bonus" modtype="additive" tag="dge" effect="Dodge %+.2f. This modifier does not stack with other dodge modifiers. "/>
</attribute>
- <attribute id="10" name="M. dodge" desc="Decreases the chance of incoming magical attacks hitting you." modifiable="false" scope="character">
+ <attribute id="10" name="M. dodge" desc="Decreases the chance of incoming magical attacks hitting you." modifiable="false" scope="being">
<modifier stacktype="stackable" modtype="additive" tag="mdge" effect="Magical dodge %+.2f"/>
</attribute>
<attribute id="11" name="M. defense" desc="Reduces incoming magical damage." modifiable="false" scope="being">