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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _TMWSERV_XML_H_
#define _TMWSERV_XML_H_

#include <string>
#include <libxml/tree.h>

#include "defines.h"
#include "../game-server/item.hpp"

namespace XML
{
    /**
     * Gets an integer property from an xmlNodePtr.
     */
    int getProperty(xmlNodePtr node, char const *name, int def);

    /**
     * Gets a string property from an xmlNodePtr.
     */
    std::string getProperty(xmlNodePtr node, char const *name, std::string const &def);

    /**
     * Gets an floating point property from an xmlNodePtr.
     */
    double
    getFloatProperty(xmlNodePtr node, const char *name, double def);
}

#define for_each_xml_child_node(var, parent) \
    for (xmlNodePtr var = parent->xmlChildrenNode; var; var = var->next)

#endif