/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMWSERV_XML_H_ #define _TMWSERV_XML_H_ #include #include #include "defines.h" #include "../game-server/item.hpp" namespace XML { /** * Gets an integer property from an xmlNodePtr. */ int getProperty(xmlNodePtr node, char const *name, int def); /** * Gets a string property from an xmlNodePtr. */ std::string getProperty(xmlNodePtr node, char const *name, std::string const &def); /** * Gets an floating point property from an xmlNodePtr. */ double getFloatProperty(xmlNodePtr node, const char *name, double def); } #define for_each_xml_child_node(var, parent) \ for (xmlNodePtr var = parent->xmlChildrenNode; var; var = var->next) #endif