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/*
* The Mana World Server
* Copyright 2007 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_GAMESERVER_NPC_HPP_
#define _TMWSERV_GAMESERVER_NPC_HPP_
#include "game-server/being.hpp"
/**
* Class describing a non-player character.
*/
class NPC : public Being
{
public:
NPC(int id): Being(OBJECT_NPC, 65535), mID(id) {}
void update() {}
/**
* Prompts NPC.
* TODO: should not be virtual, should invoke a scripting engine instead.
*/
virtual void prompt(Character *, bool restart) = 0;
/**
* Selects an NPC proposition.
* TODO: should not be virtual, should invoke a scripting engine instead.
*/
virtual void select(Character *, int) = 0;
/**
* Gets NPC ID.
*/
int getNPC() const
{ return mID; }
private:
unsigned short mID; /**< ID of the NPC. */
};
#endif
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