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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-23 17:00:11 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-23 17:00:11 +0000 |
commit | 919bcd64912d88993b56e931b0eea880b466947b (patch) | |
tree | 23686fa6d5a0b5beccb536d9108358221b07f09d /src/game-server/npc.hpp | |
parent | 091a57aca17453b08e2a912a6ed19c09131e2123 (diff) | |
download | manaserv-919bcd64912d88993b56e931b0eea880b466947b.tar.gz manaserv-919bcd64912d88993b56e931b0eea880b466947b.tar.bz2 manaserv-919bcd64912d88993b56e931b0eea880b466947b.tar.xz manaserv-919bcd64912d88993b56e931b0eea880b466947b.zip |
Commented out code unavailable from client side. Added support for NPCs.
Diffstat (limited to 'src/game-server/npc.hpp')
-rw-r--r-- | src/game-server/npc.hpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/game-server/npc.hpp b/src/game-server/npc.hpp new file mode 100644 index 00000000..44bbf4b8 --- /dev/null +++ b/src/game-server/npc.hpp @@ -0,0 +1,60 @@ +/* + * The Mana World Server + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or any later version. + * + * The Mana World is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with The Mana World; if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMWSERV_GAMESERVER_NPC_HPP_ +#define _TMWSERV_GAMESERVER_NPC_HPP_ + +#include "game-server/being.hpp" + +/** + * Class describing a non-player character. + */ +class NPC : public Being +{ + public: + NPC(int id): Being(OBJECT_NPC, 65535), mID(id) {} + + void update() {} + + /** + * Prompts NPC. + * TODO: should not be virtual, should invoke a scripting engine instead. + */ + virtual void prompt(Character *, bool restart) = 0; + + /** + * Selects an NPC proposition. + * TODO: should not be virtual, should invoke a scripting engine instead. + */ + virtual void select(Character *, int) = 0; + + /** + * Gets NPC ID. + */ + int getNPC() const + { return mID; } + + private: + unsigned short mID; /**< ID of the NPC. */ +}; + +#endif |