summaryrefslogblamecommitdiff
path: root/src/game-server/attributemanager.h
blob: 2972cd771cf4c0e6f438f1f6eac8e10acde5db16 (plain) (tree)



















                                                                            

                          



                 
                 
 
                         

                      




                   
                                   
            

  





























                                                                   

















                                                                             



                      

                              
                      


                                                            
              
 

                   





                                                                               
                                                     

          
                          

          








                                            
                            
 

                                                                             
 
                                                                                 
 
                                                         
 
                                                                   
 
                                                                          
 
                                                         



                           

                                                                       
 
                                                                  
 

                                                          
 
                                                        



                                          
                            
/*
 *  The Mana Server
 *  Copyright (C) 2004-2010  The Mana World Development Team
 *
 *  This file is part of The Mana Server.
 *
 *  The Mana Server is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana Server is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana Server.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef ATTRIBUTEMANAGER_H
#define ATTRIBUTEMANAGER_H

#include <map>
#include <vector>
#include <string>
#include <limits>

#include "utils/string.h"
#include "utils/xml.h"

enum ScopeType
{
    BeingScope = 0,
    CharacterScope,
    MonsterScope,
    // Add new types here as needed
    MaxScope
};

/**
 * Stackable types.
 * @todo non-stackable malus layers
 */
enum StackableType
{
    Stackable,
    NonStackable,
    NonStackableBonus
};

/**
 * Attribute augmentation methods.
 */
enum ModifierEffectType
{
    Multiplicative,
    Additive
};

struct AttributeModifier
{
    AttributeModifier(StackableType s, ModifierEffectType effect) :
        stackableType(s),
        effectType(effect)
    {}

    StackableType stackableType;
    ModifierEffectType effectType;
};

/**
 * Identifies a modifier by the attribute id that it applies to and its layer
 * index in the stack of modifiers for that attribute.
 */
struct ModifierLocation
{
    int attributeId;
    int layer;

    ModifierLocation(int attributeId, int layer)
        : attributeId(attributeId)
        , layer(layer)
    {}

    bool operator==(const ModifierLocation &other) const
    { return attributeId == other.attributeId && layer == other.layer; }
};

class AttributeManager
{
    public:
        struct AttributeInfo {
            AttributeInfo():
                id(0),
                minimum(std::numeric_limits<double>::min()),
                maximum(std::numeric_limits<double>::max()),
                modifiable(false)
            {}

            int id;

            /** The minimum and maximum permitted attribute values. */
            double minimum;
            double maximum;
            /** Tells whether the base attribute is modifiable by the player */
            bool modifiable;
            /** Effect modifier type: stackability and modification type. */
            std::vector<AttributeModifier> modifiers;
        };

        AttributeManager()
        {}

        /**
         * Loads attribute reference file.
         */
        void initialize();

        /**
         * Reloads attribute reference file.
         */
        void reload();
        void deinitialize();

        const AttributeInfo *getAttributeInfo(int id) const;
        const AttributeInfo *getAttributeInfo(const std::string &name) const;

        const std::map<int, AttributeInfo *> &getAttributeScope(ScopeType) const;

        bool isAttributeDirectlyModifiable(int id) const;

        ModifierLocation getLocation(const std::string &tag) const;

        const std::string *getTag(const ModifierLocation &location) const;

        void readAttributeNode(xmlNodePtr attributeNode);

        void checkStatus();

    private:
        void readModifierNode(xmlNodePtr modifierNode, int attributeId,
                              AttributeInfo *info);

        std::map<int, AttributeInfo *> mAttributeScopes[MaxScope];

        std::map<int, AttributeInfo *> mAttributeMap;
        utils::NameMap<AttributeInfo *> mAttributeNameMap;

        std::map<std::string, ModifierLocation> mTagMap;
};

extern AttributeManager *attributeManager;

#endif // ATTRIBUTEMANAGER_H