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--[[
Example monster script.
Makes the monster boost about his abilities and makes both the monster and
the player talkative during battle.
--]]
local function update(mob)
local r = math.random(0, 200);
if r == 0 then
mob:say("Roar! I am a boss")
end
end
local maggot = get_monster_class("maggot")
maggot:on_update(update)
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