summaryrefslogtreecommitdiff
path: root/src/net/gameserver/player.cpp
blob: 1f27276a44e7f98e045ef4a0343dc94ecd01ee66 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "player.h"

#include "internal.h"

#include "../connection.h"
#include "../messageout.h"
#include "../protocol.h"

void Net::GameServer::Player::say(const std::string &text)
{
    MessageOut msg(PGMSG_SAY);

    msg.writeString(text);

    Net::GameServer::connection->send(msg);
}

void Net::GameServer::Player::walk(short x, short y)
{
    MessageOut msg(PGMSG_WALK);

    msg.writeShort(x);
    msg.writeShort(y);

    Net::GameServer::connection->send(msg);
}

void Net::GameServer::Player::useItem(int itemId)
{
    MessageOut msg(PGMSG_USE_ITEM);

    msg.writeLong(itemId);

    Net::GameServer::connection->send(msg);
}

void Net::GameServer::Player::equip(int itemId, char slot)
{
    MessageOut msg(PGMSG_EQUIP);

    msg.writeLong(itemId);
    msg.writeByte(slot);

    Net::GameServer::connection->send(msg);
}