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2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-8/+13
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-9/+3
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer1-9/+23
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant).
2006-07-03Fixed visible equipment initialization and hack to see 2 kinds of visible ↵Eugenio Favalli1-6/+11
equipments.
2006-06-21Added female players.Eugenio Favalli1-5/+10
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-0/+5
2006-05-03FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵Eugenio Favalli1-1/+1
based on peoro's patch).
2006-05-03Increased fps limit granularity and cleaned some code, fixed some xml ↵Eugenio Favalli1-25/+0
library name in Dev-C++ project file, switched version to 0.0.20.
2006-03-19Unreverted latest change by Doener due to my lack of proper communication ↵Eugenio Favalli1-4/+3
abilities.
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-3/+4
2006-03-18Added a toString conversion function.Björn Steinbrink1-4/+3
2006-03-16A bunch of cosmetic changes.Björn Steinbrink1-9/+5
2006-03-13Fixed skip update option.Eugenio Favalli1-1/+1
2006-03-09Made all local action listeners structs and moved them into anonymous ↵Björn Steinbrink1-9/+5
namespaces.
2006-03-08Added a 'dtor' helper functor to delete objects in arrays and containers ↵Björn Steinbrink1-5/+3
using STL algorithms.
2006-03-06Small fixes before releasing.Eugenio Favalli1-1/+0
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli1-6/+27
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-3/+3
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink1-32/+36
2006-02-03Made the login dialog work on LoginData only, without playing with the ↵Björn Steinbrink1-7/+27
config, it's not its job to do so.
2006-02-01Created a Game class.Björn Steinbrink1-3/+4
2006-02-01Replaced ErrorDialog by OkDialog + listener.Björn Steinbrink1-2/+17
2006-01-26Moved some setup code out of the game loop into the setup functions. Setup ↵Björn Steinbrink1-0/+2
functions are now called from the outside.
2006-01-22Updated Dev-Cpp project file, fixed a GDI issue.Eugenio Favalli1-0/+2
2006-01-22Remove obsoleted action listeners.Björn Steinbrink1-22/+0
2006-01-22Use generic error method for sound failure.Björn Steinbrink1-2/+1
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-22/+127
2006-01-07Removed --skipupdate option from Dev.Cpp project file, splitted the setup ↵Eugenio Favalli1-1/+0
window into 3 tabs and added a joystick calibration tool.
2006-01-04FreeBSD Fixes from Icy.Yohann Ferreira1-2/+2
2006-01-03Fixed a compile warning with GCC 4.1. Thanks to gim's suggestion.Eugenio Favalli1-1/+1
2006-01-01Applied patch by pclouds that allows for a faster login sequence by providingBjørn Lindeijer1-8/+58
the username and password from the command line, and allowing the client to choose the default server and character.
2005-12-30Added a new item, improved smooth login sequence, added a registration ↵Eugenio Favalli1-0/+6
window (a lot of duplicated code to be removed).
2005-12-24Fringe layer draw fix and change in policy on when using OpenGL is the default.Bjørn Lindeijer1-3/+3
2005-12-18Removed unused code and added changes to snowy map by Bertram.Eugenio Favalli1-15/+0
2005-12-05Display TMW version on Windows tooBjørn Lindeijer1-3/+2
2005-11-13Made the three desert maps use the fringe layer for objects. Reveals bug withBjørn Lindeijer1-1/+1
objects disappearing at the bottom and still some draw order problems.
2005-10-24Corrections to my previous commit for tmw for windows users.Yohann Ferreira1-3/+5
2005-10-23Grammar Corrections, and a little bit of work on getting the name of the Db.Yohann Ferreira1-0/+6
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink1-20/+10
2005-10-16gl is default for win/apple/USE_OPENGL, needs to restart for fsDuane Bailey1-0/+4
2005-10-16The connection should be non-blocking now and fixed the problem with sound ↵Eugenio Favalli1-9/+10
not being played at startup.
2005-10-05Fixed some resource cleanup and memory leaks. Also changed the way danglingBjørn Lindeijer1-0/+3
references to resources are reported to be more informative.
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli1-1/+2
2005-09-26...and those ones. :/Eugenio Favalli1-2/+2
2005-09-26Oops, I forgot this oneEugenio Favalli1-1/+1
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-25/+41
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer1-0/+4
2005-09-19Mostly code cleanups related to commits in past two days.Bjørn Lindeijer1-1/+1
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value.
2005-09-18Increased joypad tolerance which is safer and simplifyed joypad state reset ↵Eugenio Favalli1-1/+1
code.
2005-09-18 Applyed biggeruniverse's patch to fix memory leaks.Eugenio Favalli1-0/+2