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-rw-r--r--src/being.cpp4
-rw-r--r--src/being.h12
-rw-r--r--src/gui/char_select.cpp4
-rw-r--r--src/gui/char_select.h7
-rw-r--r--src/main.cpp4
-rw-r--r--src/net/beinghandler.cpp6
-rw-r--r--src/net/charserverhandler.cpp5
-rw-r--r--src/npc.cpp2
-rw-r--r--src/npc.h2
-rw-r--r--src/player.cpp20
-rw-r--r--src/player.h2
-rw-r--r--src/resources/itemdb.cpp8
-rw-r--r--src/resources/iteminfo.cpp2
-rw-r--r--src/resources/iteminfo.h6
14 files changed, 45 insertions, 39 deletions
diff --git a/src/being.cpp b/src/being.cpp
index edacbc26..07895eb2 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -73,7 +73,7 @@ Being::Being(int id, int job, Map *map):
mParticleEffects(config.getValue("particleeffects", 1)),
mEquippedWeapon(NULL),
mHairStyle(1), mHairColor(0),
- mGender(2),
+ mGender(GENDER_UNSPECIFIED),
mSpeechTime(0),
mPx(0), mPy(0),
mSprites(VECTOREND_SPRITE, NULL),
@@ -95,7 +95,7 @@ Being::Being(int id, int job, Map *map):
// Hairstyles are encoded as negative numbers. Count how far negative we can go.
int hairstyles = 1;
- while (ItemDB::get(-hairstyles).getSprite(0) != "error.xml")
+ while (ItemDB::get(-hairstyles).getSprite(GENDER_MALE) != "error.xml")
{
hairstyles++;
}
diff --git a/src/being.h b/src/being.h
index ca051811..ccb1c4c4 100644
--- a/src/being.h
+++ b/src/being.h
@@ -70,6 +70,12 @@ struct PATH_NODE
typedef std::list<PATH_NODE> Path;
typedef Path::iterator PathIterator;
+enum Gender {
+ GENDER_MALE = 0,
+ GENDER_FEMALE = 1,
+ GENDER_UNSPECIFIED = 2
+};
+
class Being : public Sprite
{
public:
@@ -222,12 +228,12 @@ class Being : public Sprite
/**
* Sets the gender of this being.
*/
- virtual void setGender(int gender) { mGender = gender; }
+ virtual void setGender(Gender gender) { mGender = gender; }
/**
* Gets the gender of this being.
*/
- int getGender() const { return mGender; }
+ Gender getGender() const { return mGender; }
/**
* Makes this being take the next step of his path.
@@ -419,7 +425,7 @@ class Being : public Sprite
std::string mSpeech;
Text *mText;
Uint16 mHairStyle, mHairColor;
- Uint8 mGender;
+ Gender mGender;
Uint32 mSpeechTime;
Sint32 mPx, mPy; /**< Pixel coordinates */
Uint16 mStunMode; /**< Stun mode; zero if not stunned */
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 53cc1e8d..6a52a745 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -73,7 +73,7 @@ void CharDeleteConfirm::action(const gcn::ActionEvent &event)
CharSelectDialog::CharSelectDialog(Network *network,
LockedArray<LocalPlayer*> *charInfo,
- unsigned char gender):
+ Gender gender):
Window("Select Character"), mNetwork(network),
mCharInfo(charInfo), mGender(gender), mCharSelected(false)
{
@@ -248,7 +248,7 @@ bool CharSelectDialog::selectByName(const std::string &name)
}
CharCreateDialog::CharCreateDialog(Window *parent, int slot, Network *network,
- unsigned char gender):
+ Gender gender):
Window("Create Character", true, parent), mNetwork(network), mSlot(slot)
{
mPlayer = new Player(0, 0, NULL);
diff --git a/src/gui/char_select.h b/src/gui/char_select.h
index 63630736..d592ce48 100644
--- a/src/gui/char_select.h
+++ b/src/gui/char_select.h
@@ -28,6 +28,7 @@
#include "../guichanfwd.h"
#include "../lockedarray.h"
+#include "../being.h"
class LocalPlayer;
class Network;
@@ -48,7 +49,7 @@ class CharSelectDialog : public Window, public gcn::ActionListener
*/
CharSelectDialog(Network *network,
LockedArray<LocalPlayer*> *charInfo,
- unsigned char gender);
+ Gender gender);
void action(const gcn::ActionEvent &event);
@@ -76,7 +77,7 @@ class CharSelectDialog : public Window, public gcn::ActionListener
PlayerBox *mPlayerBox;
- unsigned char mGender;
+ Gender mGender;
bool mCharSelected;
/**
@@ -102,7 +103,7 @@ class CharCreateDialog : public Window, public gcn::ActionListener
* Constructor.
*/
CharCreateDialog(Window *parent, int slot, Network *network,
- unsigned char gender);
+ Gender gender);
/**
* Destructor.
diff --git a/src/main.cpp b/src/main.cpp
index 12789d80..7de3823f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -937,8 +937,10 @@ int main(int argc, char *argv[])
case CHAR_SELECT_STATE:
logger->log("State: CHAR_SELECT");
currentDialog = new CharSelectDialog(network, &charInfo,
- 1 - loginData.sex);
+ (loginData.sex == 0) ?
+ GENDER_FEMALE : GENDER_MALE);
positionDialog(currentDialog, screenWidth, screenHeight);
+
if (((CharSelectDialog*) currentDialog)->
selectByName(options.playername))
options.chooseDefault = true;
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index 4f525e8d..5b689266 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -137,7 +137,8 @@ void BeingHandler::handleMessage(MessageIn *msg)
msg->readInt16(); // manner
msg->readInt16(); // karma
msg->readInt8(); // unknown
- dstBeing->setGender(1 - msg->readInt8()); // gender
+ dstBeing->setGender(
+ (msg->readInt8() == 0) ? GENDER_FEMALE : GENDER_MALE);
// Set these after the gender, as the sprites may be gender-specific
dstBeing->setSprite(Being::BOTTOMCLOTHES_SPRITE, headBottom);
@@ -404,7 +405,8 @@ void BeingHandler::handleMessage(MessageIn *msg)
msg->readInt32(); // emblem
msg->readInt16(); // manner
msg->readInt8(); // karma
- dstBeing->setGender(1 - msg->readInt8()); // gender
+ dstBeing->setGender(
+ (msg->readInt8() == 0) ? GENDER_FEMALE : GENDER_MALE);
// Set these after the gender, as the sprites may be gender-specific
dstBeing->setSprite(Being::WEAPON_SPRITE, weapon);
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp
index 11754b6f..eb724630 100644
--- a/src/net/charserverhandler.cpp
+++ b/src/net/charserverhandler.cpp
@@ -187,10 +187,11 @@ void CharServerHandler::handleMessage(MessageIn *msg)
}
}
-LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot)
+LocalPlayer *CharServerHandler::readPlayerData(MessageIn &msg, int &slot)
{
LocalPlayer *tempPlayer = new LocalPlayer(mLoginData->account_ID, 0, NULL);
- tempPlayer->setGender(1 - mLoginData->sex);
+ tempPlayer->setGender(
+ (mLoginData->sex == 0) ? GENDER_FEMALE : GENDER_MALE);
tempPlayer->mCharId = msg.readInt32();
tempPlayer->setXp(msg.readInt32());
diff --git a/src/npc.cpp b/src/npc.cpp
index 8dbbf83c..2aa15209 100644
--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -94,7 +94,7 @@ void NPC::setName(const std::string &name)
Being::setName(displayName + " (NPC)");
}
-void NPC::setGender(int gender)
+void NPC::setGender(Gender gender)
{
Being::setGender(gender);
}
diff --git a/src/npc.h b/src/npc.h
index a37e8c66..6e150e2b 100644
--- a/src/npc.h
+++ b/src/npc.h
@@ -36,7 +36,7 @@ class NPC : public Player
~NPC();
void setName(const std::string &name);
- void setGender(int gender);
+ void setGender(Gender gender);
void setSprite(int slot, int id, std::string color);
virtual Type
diff --git a/src/player.cpp b/src/player.cpp
index e6244bb5..47275c81 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -124,25 +124,17 @@ Player::flash(int time)
}
}
-void Player::setGender(int gender)
+void Player::setGender(Gender gender)
{
- // Players can only be male or female
- if (gender > 1)
- {
- logger->log("Warning: unsupported gender %i, assuming male.", gender);
- gender = 0;
- }
-
-
if (gender != mGender)
{
Being::setGender(gender);
- setSprite(Being::BASE_SPRITE, -100); /* Human base sprite. When implementing
- * different races remove this line
- * and set the base sprite when setting
- * the race of the player character.
- */
+ /* Human base sprite. When implementing different races remove this
+ * line and set the base sprite when setting the race of the player
+ * character.
+ */
+ setSprite(Being::BASE_SPRITE, -100);
// Reload all subsprites
for (int i = 1; i < VECTOREND_SPRITE; i++)
diff --git a/src/player.h b/src/player.h
index c91ad3c2..97ff15d9 100644
--- a/src/player.h
+++ b/src/player.h
@@ -53,7 +53,7 @@ class Player : public Being
getType() const;
virtual void
- setGender(int gender);
+ setGender(Gender gender);
/**
* Sets the hair style and color for this player.
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index f4ccc511..bca2b030 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -53,8 +53,8 @@ void ItemDB::load()
mUnknown = new ItemInfo();
mUnknown->setName("Unknown item");
mUnknown->setImageName("");
- mUnknown->setSprite("error.xml", 0);
- mUnknown->setSprite("error.xml", 1);
+ mUnknown->setSprite("error.xml", GENDER_MALE);
+ mUnknown->setSprite("error.xml", GENDER_FEMALE);
XML::Document doc("items.xml");
xmlNodePtr rootNode = doc.rootNode();
@@ -172,11 +172,11 @@ void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node)
if (gender == "male" || gender == "unisex")
{
- itemInfo->setSprite(filename, 0);
+ itemInfo->setSprite(filename, GENDER_MALE);
}
if (gender == "female" || gender == "unisex")
{
- itemInfo->setSprite(filename, 1);
+ itemInfo->setSprite(filename, GENDER_FEMALE);
}
}
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index 5daeafe6..6f669376 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -23,7 +23,7 @@
#include "iteminfo.h"
const std::string&
-ItemInfo::getSprite(int gender) const
+ItemInfo::getSprite(Gender gender) const
{
if (mView)
{
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index 4678bc08..b7729d2c 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -28,6 +28,8 @@
#include "spritedef.h"
+#include "../being.h"
+
enum EquipmentSoundEvent
{
EQUIP_EVENT_STRIKE,
@@ -91,10 +93,10 @@ class ItemInfo
void setView(int view)
{ mView = view; }
- void setSprite(const std::string &animationFile, int gender)
+ void setSprite(const std::string &animationFile, Gender gender)
{ mAnimationFiles[gender] = animationFile; }
- const std::string& getSprite(int gender) const;
+ const std::string& getSprite(Gender gender) const;
void setWeaponType(int);