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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-08-26 16:36:05 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-08-26 16:36:05 +0000
commit00d7badb647b4293c444c0374985b7f1ea8a1ed1 (patch)
tree1e8ef25719f0954388a9c50bcf1e360f37540563 /src/being.h
parentef4486580fc7b8293555fcabc398ed0c2b90d78e (diff)
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Fixed player sprite not showing up.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h
index 496f183d..b99f85a3 100644
--- a/src/being.h
+++ b/src/being.h
@@ -99,7 +99,6 @@ class Being : public Sprite
static const char RIGHT = 8;
std::string mName; /**< Name of character */
- Uint8 mSex; /**< Character's gender */
Uint16 mJob; /**< Job (player job, npc, monster, ) */
Uint16 mX, mY; /**< Tile coordinates */
Uint8 mDirection; /**< Facing direction */
@@ -357,6 +356,7 @@ class Being : public Sprite
getSpriteDirection() const;
Uint32 mId; /**< Unique sprite id */
+ Uint8 mSex; /**< Character's gender */
Uint16 mWeapon; /**< Weapon picture id */
Uint16 mWalkSpeed; /**< Walking speed */
Map *mMap; /**< Map on which this being resides */