From 00d7badb647b4293c444c0374985b7f1ea8a1ed1 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sat, 26 Aug 2006 16:36:05 +0000 Subject: Fixed player sprite not showing up. --- src/being.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index 496f183d..b99f85a3 100644 --- a/src/being.h +++ b/src/being.h @@ -99,7 +99,6 @@ class Being : public Sprite static const char RIGHT = 8; std::string mName; /**< Name of character */ - Uint8 mSex; /**< Character's gender */ Uint16 mJob; /**< Job (player job, npc, monster, ) */ Uint16 mX, mY; /**< Tile coordinates */ Uint8 mDirection; /**< Facing direction */ @@ -357,6 +356,7 @@ class Being : public Sprite getSpriteDirection() const; Uint32 mId; /**< Unique sprite id */ + Uint8 mSex; /**< Character's gender */ Uint16 mWeapon; /**< Weapon picture id */ Uint16 mWalkSpeed; /**< Walking speed */ Map *mMap; /**< Map on which this being resides */ -- cgit v1.2.3-60-g2f50