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# fast_tiled
Parser for the tmx format Version 1.5
## Goals
- fast parsing of tiled files
- a low level (to parse single files)
- a higher level API (point to a map and it loads all tile-maps it references, or loads an entire world from a world file and stuff like that)
## The plan
The idea is to first have something low level that just parses the tmx/tsx files and provides them in rust types.
After that is done there could be more high level methods/struct that provide more high level functionality.
Wishlist (things that would be nice):
- serializing from rust types back to tmx/tsx (this needs including another xml lib, because roxmltree if fast because it is read-only)
- parsing from and serializing back to the tiled json based formats
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