# fast_tiled Parser for the tmx format Version 1.5 ## Goals - fast parsing of tiled files - a low level (to parse single files) - a higher level API (point to a map and it loads all tile-maps it references, or loads an entire world from a world file and stuff like that) ## The plan The idea is to first have something low level that just parses the tmx/tsx files and provides them in rust types. After that is done there could be more high level methods/struct that provide more high level functionality. Wishlist (things that would be nice): - serializing from rust types back to tmx/tsx (this needs including another xml lib, because roxmltree if fast because it is read-only) - parsing from and serializing back to the tiled json based formats